Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is the default answer to everything in souls game. Think of it as being stuck in a sort of limbo, doomed to failed until you go insane.
Also, enemies actually have limited respawns in DS2, so eventually every single respawning enemy stops respawning. Goes along well with the 'only knocked out' theory... eventually you tear their body apart completely and they just can't resurrect anymore. There's an item to revive enemies, called a Bonfire Ascetic and only affecting the area around the bonfire you burn it at, and that could imply enemies actually do use the bonfire as well... you just never SEE them do it. And after all, lots of hollow soldier enemies will heal up with an estus flask if you hurt them and then fall back, and if they use an estus flask, they probably go refill it again occasionally, right?
Undead enemies are exactly like you - cursed to always get up again. However, for a hollow, I imagine the concept of "home" is gone - so instead of respawning at a bonfire, they simply get up where they've been obsessively staying and continue to stay there.
Creations like illusions are probably just remade from whatever spell animated them.
Creations like golems and the like are probably just rebuilt, or rebuild themselves, or something.
Demons... well, there's more than a single undead can kill.
My question is, why do hollows respawn, but undead NPCs like Crestfallen <X> or such stay dead forever when you kill them? Not counting the DS2 mechanic where you can revive them.
...or, for that matter, revive in an OK shape but figure they should stay away from you so you won't kill them again, so when they see you approach they hide somewhere until you're gone.