DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Z3PH97 Jan 14, 2017 @ 12:10pm
Best way to use the Watcher Greatsword and Defender Greatsword.
For each of those, what build is really recommanded for max efficiency? With what infusion?
Recommanded build around this weapon? Going more towards pure physical, infused with its element? Goin with base stats and infuse with raw?
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Showing 1-15 of 15 comments
TrueArchery Jan 15, 2017 @ 3:32pm 
Magic Watcher's at 50 Int, Lightning Defender's at 50 Faith. Min Str/Dex. Very simple stuff.
Z3PH97 Jan 15, 2017 @ 3:40pm 
I've heard that minimum stats and infuse with Raw to put points into utility stats (Health, Stamina, Agility, Vitality) was also a very good thing to do with it.
TrueArchery Jan 15, 2017 @ 3:43pm 
Originally posted by Z3PH97:
I've heard that minimum stats and infuse with Raw to put points into utility stats (Health, Stamina, Agility, Vitality) was also a very good thing to do with it.
Yeah, but that's still not as good unless you're at a low level.
Z3PH97 Jan 15, 2017 @ 3:46pm 
Last question, because I never did it in DS2 (Did in DS1 and DS3 though) What's the meta level/SM in DS2 for PVP?
TrueArchery Jan 15, 2017 @ 3:49pm 
Originally posted by Z3PH97:
Last question, because I never did it in DS2 (Did in DS1 and DS3 though) What's the meta level/SM in DS2 for PVP?
SL150 in the BoB-arena, although you're going to meet quite a few high-levels there, too.
Anything above 3mil SM goes for the Iron Keep bridge. I usually hang out there with my 80mil chick, it's a quite decent activity, but you'll probably match up quite often with the same people.
Z3PH97 Jan 15, 2017 @ 3:58pm 
How about SL 200?
TrueArchery Jan 16, 2017 @ 8:49am 
Originally posted by Z3PH97:
How about SL 200?
It works, too.
Scaredy Cat Jan 16, 2017 @ 9:21am 
Originally posted by TrueArchery:
Magic Watcher's at 50 Int, Lightning Defender's at 50 Faith. Min Str/Dex. Very simple stuff.

From what ive read and experienced myself, infusing the watchers gs with magic actually lowers the damage overall. It destroys the scaling or something similar. Id leave it as is.

For the defenders gs i dont know if it suffers from the same issue.
TrueArchery Jan 16, 2017 @ 9:29am 
Originally posted by Scaredy Cat:
Originally posted by TrueArchery:
Magic Watcher's at 50 Int, Lightning Defender's at 50 Faith. Min Str/Dex. Very simple stuff.

From what ive read and experienced myself, infusing the watchers gs with magic actually lowers the damage overall. It destroys the scaling or something similar. Id leave it as is.

For the defenders gs i dont know if it suffers from the same issue.
It depends on the stats, if you've a max leveled character or at least all stats at around 50, split-damage weapons are usually better left uninfused. But if you've an actual build regarding your stats, it's better to focus yourself and pump the weapons' elemental damage since that also increases the buff-bonus. When I had a 50 Int character with maybe 20 in both Str and Dex who used the MLGS and the Watcher's GS, Magic was the best infusion on paper and logically also in the actual fight - unless you meet someone who's really stacking magical defense, but then the uninfused version would suffer, too, and it probably wouldn't make a major difference.
Scaredy Cat Jan 16, 2017 @ 9:53am 
I know how magic infusions and stat investment for them works.

What i meant is that the watchers gs is an exception to that rule, because something f*cks up when you infuse it.
TrueArchery Jan 16, 2017 @ 11:53am 
Originally posted by Scaredy Cat:
I know how magic infusions and stat investment for them works.

What i meant is that the watchers gs is an exception to that rule, because something f*cks up when you infuse it.
Apparently not because when I used it at 50 Int and roughly 20 Str and Dex, Magic was the best choice.
Z3PH97 Jan 16, 2017 @ 12:21pm 
Originally posted by TrueArchery:
Originally posted by Scaredy Cat:
I know how magic infusions and stat investment for them works.

What i meant is that the watchers gs is an exception to that rule, because something f*cks up when you infuse it.
Apparently not because when I used it at 50 Int and roughly 20 Str and Dex, Magic was the best choice.

Because you use a build made for being used this way. What could also be the case is that, testing depending on the build used, it might have a different result and efficiency. Maybe going pure physical is more efficient then going only for the magic damage.
myoptic Jan 16, 2017 @ 12:46pm 
Originally posted by TrueArchery:
Originally posted by Scaredy Cat:

From what ive read and experienced myself, infusing the watchers gs with magic actually lowers the damage overall. It destroys the scaling or something similar. Id leave it as is.

For the defenders gs i dont know if it suffers from the same issue.
It depends on the stats, if you've a max leveled character or at least all stats at around 50, split-damage weapons are usually better left uninfused. But if you've an actual build regarding your stats, it's better to focus yourself and pump the weapons' elemental damage since that also increases the buff-bonus. When I had a 50 Int character with maybe 20 in both Str and Dex who used the MLGS and the Watcher's GS, Magic was the best infusion on paper and logically also in the actual fight - unless you meet someone who's really stacking magical defense, but then the uninfused version would suffer, too, and it probably wouldn't make a major difference.

The MLGS gets slighty better in AR when magic infused at ~40 int or higher. But not much better, only a few AR even at 99 int.

A magic infused watcher GS beats an uninfused one by only 8 AR at 99 int. Hardly worth the sacrifice in physical AR for.

The str/dex scaling is unfortunately low on it, so there isn't really any reason to go higher than the min requirements. Its kind of a niche weapon. Unlike the defender GS that can really benifit from a str/fth set-up.

I've heard of people infusing it with a magic stone to get pure physical out of it, but I have never tried it. Looks ok on paper.
TrueArchery Jan 16, 2017 @ 12:53pm 
Originally posted by rawrk:
A magic infused watcher GS beats an uninfused one by only 8 AR at 99 int. Hardly worth the sacrifice in physical AR for.
What's the Str/Dex? Also 99?
myoptic Jan 16, 2017 @ 1:24pm 
What's the Str/Dex? Also 99? [/quote]


no, i used base stats for it. I saw that the scaling was really low so I didn't bother checking how it behaved and high str/dex
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Date Posted: Jan 14, 2017 @ 12:10pm
Posts: 15