DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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xK| FaiL Jan 21, 2017 @ 8:07am
Enchanted Weapon
To make a enchanted weapon, do I need it to be magical weapon or not ? Should I leave it +10, +5?
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Showing 1-8 of 8 comments
TrueArchery Jan 21, 2017 @ 8:10am 
It works entirely different than in DaS1. Read the link: http://darksouls2.wiki.fextralife.com/Upgrades

Enchanted is overall a pretty bad idea.

Overall the article is kinda complicated, I'll just make a TL;DR:
Infusion and upgrade level are entirely independant.
Every normal weapon goes up to +10, every boss or twinkling weapons to +5.
You can infuse (almost?) every weapon.
Enchanted kills all scaling and adds a very low-tier Int-scaling, but the weapon keeps pure physical damage and the Int-scaling is a physical damage-bonus aswell.

I'd still read it, it's pretty insightful.
Last edited by TrueArchery; Jan 21, 2017 @ 8:14am
xK| FaiL Jan 21, 2017 @ 8:47am 
I understand !

I have a char with a lot of intelligence! I thought it would be a good idea to have an enchanted weapon
TrueArchery Jan 21, 2017 @ 11:38am 
Originally posted by xK|Boyz:
I understand !

I have a char with a lot of intelligence! I thought it would be a good idea to have an enchanted weapon
It's only good against extremely magically resistant enemies, otherwise you're better off just using a Magic-infused weapon. And there aren't too many enemies who'll take more damage from an Enchanted weapon than from a Magic weapon.
I suggest using spells such as 'Great magic weapon' or miracles such as 'Sunlight blade'.
You get to keep your original damage + with the magic elements for better extra damage.
Overall infusing ain't worth it.
Rithm Fluffderg Jan 21, 2017 @ 1:49pm 
Originally posted by fakemmh:
I suggest using spells such as 'Great magic weapon' or miracles such as 'Sunlight blade'.
You get to keep your original damage + with the magic elements for better extra damage.
Overall infusing ain't worth it.

Except that "Great Magic Weapon" and "Sunlight Blade" and other such spells also increase any existing elemental damage the weapon already has if it matches.

So if it's a Magic Weapon +10 and you use Crystal Magic Weapon on it, you not only get MORE magical damage, but the already existing magical damage gets increased by something like 30%.

You might be getting this game confused with Dark Souls 1 and 3.
Last edited by Rithm Fluffderg; Jan 21, 2017 @ 1:50pm
drwho9 Jan 21, 2017 @ 2:02pm 
The only "Enchanted" infusion I do is on a weapon, I'm a caster also, that has no scaling at all such as the Black Dragon weapons. It's OK but that's about it!

addition: added infusion for clarity
Last edited by drwho9; Jan 21, 2017 @ 2:07pm
myoptic Jan 21, 2017 @ 2:13pm 
Just an addendum to the information already here:

enchanted will almost alway perform worse than other infustions, even at 99 int. If you must have pure physical for some reason, raw is usually the go to if you don't have good str/dex scaling.

There is two possible exceptions: the moonlight greatsword and the watcher greatsword. They both have a lot of magic damage to begin with and enchanting them converts it to physical, and they retain a decent amount of int scaling.

in NG, there is really no reason to use enchanted. Every part of the game can be completed with an appropriately infused weapon and spell buffs.

TrueArchery Jan 21, 2017 @ 2:26pm 
Originally posted by fakemmh:
I suggest using spells such as 'Great magic weapon' or miracles such as 'Sunlight blade'.
You get to keep your original damage + with the magic elements for better extra damage.
Overall infusing ain't worth it.
Someone's confusing the different Dark Souls games here...
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Date Posted: Jan 21, 2017 @ 8:07am
Posts: 8