DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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What are the strongest magic spells?
Title bois.

Dlc's Magics are worthy?

How about curses?
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Showing 1-10 of 10 comments
Acavani Jan 19, 2017 @ 3:33pm 
Strongest sorceries are, Crystal Soul Spear, Soul Spear, Soul Greatswor and Homing Crystal Soul Mass, i also use Soul Shower but only for pvp. And about Dlc's sorceries, Soul Flash is pretty cool sometimes. Another good one that boost your spell magic is Unleashed Magic, but i dont think losing 30% of your hp is worth it.

Btw: Dont use Soul Geyser, is not good even against bosses.
myoptic Jan 19, 2017 @ 3:57pm 
Heavy magic arrow and great heavy magic arrow do ok in the dlc, but only because you can spam them. Soul spear and soul SGS, sure but you only get two casts per slot. Hardly worth it for PVE. CSS is even worse at 1 cast per 2 slots! I don't see the point of that at all - SS is my go to.

The highest int requirment socercies are garbage. Don't bother.

I don't know anything about hexes, but I've heard dark orb spams well.

spells struggle in the dlc. Casters can get by by using infused weapons and spell buffs.

Last edited by myoptic; Jan 19, 2017 @ 3:58pm
Acavani Jan 19, 2017 @ 4:39pm 
Originally posted by rawrk:
Heavy magic arrow and great heavy magic arrow do ok in the dlc, but only because you can spam them. Soul spear and soul SGS, sure but you only get two casts per slot. Hardly worth it for PVE. CSS is even worse at 1 cast per 2 slots! I don't see the point of that at all - SS is my go to.

The highest int requirment socercies are garbage. Don't bother.

I don't know anything about hexes, but I've heard dark orb spams well.

spells struggle in the dlc. Casters can get by by using infused weapons and spell buffs.

CSS only one cast per slot?? what are you talking about, i get 5 uses with the hexer's hood and 40 att
TrueArchery Jan 19, 2017 @ 4:54pm 
Crystal Soul Spear, Soul Geyser when everything connects, Focus Souls. The latter is actually extremely good in PvP because it has somewhat nice tracking and is a guaranteed rollcatch against anyone rolling into it or rolling away.
Rithm Fluffderg Jan 19, 2017 @ 5:00pm 
Curses? Do you mean hexes?

Well, Dark Orb is pretty much the bread and butter of hexing for PvE.

For PvP, Great/Resonant Soul is better but it costs souls (100/500 for Normal/Great) to use so you're gonna have soul memory problems in the long run.

Climax is absurdly broken in PvP, costs all of your souls (though it only needs 5000 to reach full power) and everyone will absolutely hate you for using it, and I don't mean that as a good thing either.
myoptic Jan 19, 2017 @ 5:16pm 
Originally posted by TrueArchery:
Crystal Soul Spear, Soul Geyser when everything connects, Focus Souls. The latter is actually extremely good in PvP because it has somewhat nice tracking and is a guaranteed rollcatch against anyone rolling into it or rolling away.

I ran out of spice getting soul geyser and focus souls down to 50 int so I could use them! I ended up farming a bunch to get it done. So many trips through belfry sol!

I've tried focus souls in PvP - I didn't like it a lot. Its slow and it will miss if they roll any other direction than towards you or away. I may just need to give it another go.

I prefer things like soul vortex -> soul spear or homing soul arrow -> soul spear

but my caster builds are not dedicated casters, because melee is king.

I mosty use casting to apply pressure and set up melee attacks
TrueArchery Jan 19, 2017 @ 5:29pm 
Originally posted by rawrk:
I've tried focus souls in PvP - I didn't like it a lot. Its slow and it will miss if they roll any other direction than towards you or away. I may just need to give it another go.
It's the kind of spell you'll keep hidden and wait for them to keep rolling into you, then you pull it out, land it and appreciate the 4 digits.
Last edited by TrueArchery; Jan 19, 2017 @ 5:41pm
TrueArchery Jan 19, 2017 @ 5:41pm 
Oh, and for the other schools:

Climax, obviously. (Great) Resonant Soul for less trolly purposes. Dark Orb spam is just too good anyways.

Sunlightspear is actually really strong, but so obvious to cast in PvP and only available once per character. Wrath of Gods, but it's in melee-range. Great Lightning Spears are decent, you can stack them, but nothing too crazy.

All the AoE-spells can be crazy good when they hit bosses multiple times. They're, obviously, also pretty good in PvP, but have that bit of randomness that tend to leave you open to backstabs.
Rithm Fluffderg Jan 19, 2017 @ 5:54pm 
Also, from what I understand, any spell that strikes in a random area around you can be pretty good.

Scraps of Life, Heavenly Thunder, Fire Storm/Fire Tempest/Chaos Storm...

of course, it's random, so you're just as likely to get screwed over by bad cast as your opponent is by a good cast.

And I think Scraps of Life might be the least useful option out of these, but I don't know if that's true or not since I haven't used it yet.

EDIT: Maybe I should try reading the last paragraph of TrueArchery's post before posting.
Last edited by Rithm Fluffderg; Jan 19, 2017 @ 5:54pm
Yal Jan 20, 2017 @ 1:22am 
Dark Orb probably has the best utility out of all spells, even if it's pretty weak you get a LOT of casts, so the total damage you can do is massive and pretty few enemies are resistant to dark. Definitely a good introduction to the power of hexes, and you can stick with it for the rest of the playthrough as your main projectile attack.

Forbidden Sun is really powerful as well, dealing around 1000 damage from a fully upgraded pyromancy flame. It also has a VERY short cast time, making it perfect for surprise attacks against an enemy locked in an animation.
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Date Posted: Jan 19, 2017 @ 3:11pm
Posts: 10