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Sorry for the wall of text but I love making ninja builds work.
I did it once before and they were still op. See how fast people take a sh*t on my suggestions, lol. Also I never knew it had S scaling in str. I don't believe you to be honest considering that it's a freaking dagger you're meant to have two of to dual wield.
If you want a good bleed dagger use thief dagger. Charriot lance goes well with it.
Yeah I just checked here: http://darksouls2.wiki.fextralife.com/Shadow+Dagger
It's interesting that it has higher STR scaling than dex but still if you do it right a bleed build with dual wielding any bleed infused daggers is actually op (using the shadow gauntlets and Brotherhood of Blood ring for extra bleed damage). Also if you don't want to use daggers for a bleed build the Flamberge is great when infused with bleed. I used both in a assassin build I used to have.
I think that kind of ruins a ninja build to suddenly whip out a huge lance. I would laugh and then shake my head if I saw someone do that.
jk yeah would be pretty funny.
Could work to someone's expect advantage. No one expects a ninja to suddenly charge at you with a big freaking lance. I prefer to stick to my roleplay when I do a specific build.
All good suggestions but the flamberge is still pretty good imo. I love the one handed r2 moveset. Perfect mix of stabs and spin to win. Also the thing about forlorn weapons is that they scale with hollowing. Found that out in disappointment the other day when even though I had enough stats to use the forlorn greatsword I was still getting NEGATIVE stat bonuses on its damage because I was human (not even close to full hollow mode).
Bleed Shadow Daggers aren't OP. You essentially kill their damage in order to have a very unreliable 200 flat bonus that you'd have inflicted in 3 strikes with uninfused ones anyways.
Overall it's hilarious to call Bleed-build OP. They're so bad in comparison to just using the regular version. You free your glove slot, a ring slot, have more damage, have reliable damage and aren't countered hard be someone waiting for the bar you worked so hard for to deplete. In PvE the stamina-effect isn't even a thing, you just lose lots of regular damage for a flat 200 bleed-damage. The only real use is against Vendrick without any Giant Souls, but who'd do that anyway.
Neither are Bentblades. Their toxic isn't affected by any Poison-increasing gear, their regular Poison-buildup is worse than a Poison-infused Dagger's ones, you cannot buff them and the total AR is low. Yeah, they work, but they're far from good or even "OP".
The Heide Knight Sword has some kind of really broken Poison-AR after you infuse it with a Poison Stone. Same with Bleed. It's pretty hilarious, 191 base. 191.
The Ivory King Ring only works against blocking opponents, it's no good ring to use. Or extremely situational. I'd rather use a shieldpiercing (or elemental) weapon and chip the HP away.
I'd rather go for a Bleed Bandit's Knife than a Thief Dagger, it has more counter and a bit more AR and a tiny bit more Bleed - it also benefits more from the Bleed-gear as it is an innate Bleed-weapon.
Oh, and Poison or Bleed Claws are a nice option to inflict a status, too!