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No matter what they did or could be doing, a life lost by your hands is blood on your hands.
You might not agree with it but it's the logic that rule the world of tormentum, you are not responsible for what others do, only for what you do to them.
I think the point that the game tries to get across is the whole idea of redemption. The MC murdered his gf because he was jealous. All of the people you could choose to kill did something horrible as well and the only shred of "good" you COULD do was to redeem them. The whole idea of putting the MC in the position of judge, while the game judges you. Why should mechanical lady reedeem you if you dont reedem others too?
I think that's the logic the game is going for. The whole thing about pushing the player into picking the dark key is to make the player recognize that the MC is guilty too just like all the other "bad" characters in the game.
I think its cool that it lets you know you are a ♥♥♥♥ after the fact just like with the other characters. It sort of foreshadows the fact that maybe MC is a ♥♥♥♥ too. It sort brings it home harder at the end, than it would have had you known beforehand.
TL;DR
Game gives MC key non-choice to bring home that we are all ♥♥♥♥♥ and should not act like vainglorious cucks. Game is more about the idea of redemption than actual morality.
Being expected to thoughtlessly be picking the very shallow and gamey 'compassion' options just leads to the game looking dumb. They should have done the ending differently, because this just hurts it.
The poor interpretting of intent, lack of options and the alien morals that don't correlate with the more sophisticated judgements you'd find in reality, don't make for satisfying additions.
Yet if you do another playthrough and do not give it the Storm Egg, the Grey Icari turns out betraying the (fish?)people of Frozen Tear nonetheless. The only difference your choice seems to make, is that when you give the Storm Egg to the Grey Icari, it thanks you in it's final moments, whereas if you did NOT give it the Storm Egg, it refuses to take responsibility for it's own actions, and tries to blame YOU for IT'S choice betraying the folk of Frozen Tear.
I think this as well is very fitting for the overall theme of the game. Responsibility, owning up to your choices, redemption.
Absolutely loved every single thing about this game. Well, maybe not the obsessive-compulsive speed-reruns for getting all endings and achievements.