Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
+1.
Vampire seems too overpowered but mafia is immune. So our topic is all about the town vs vampires. It seems unfair. There is a vampire slayer, ikr. But dunno. I totally agree with the doctor idea. There should be an infection. Vampires have to drink others blood or infect them. So, these ideas are (doctor and sun) great and realistic about vampires. But dunno about sheriff and bg. Sheriff shouldn't able to find them. A vampire would hide. And bg is op already, Kappa.
Summary of thread(located here: http://www.blankmediagames.com/phpbb/viewtopic.php?f=11&t=31178) and my current thoughts
Vampire Hunter -
I see a few common complaints
1) We don't want a role designed to counter another role
My thoughts:
BodyGuard/Doctor are designed to counter killing roles, Framer is designed to counter investigative roles such as the Sheriff/Investigator. Sheriff counters SK. Why is a VH so different? Every role fills a certain niche. No role is really designed to be useful in all scenarios. Turning the VH into a Vigilante (which is also Town Killing) gives the VH a lot of value to the Town in all scenarios.
2) Make VH a Neutral Benign role that turns into a Survivor after all Vampires have been dealt with.
My thoughts:
I think the concept of having a Town aligned VH turning into a Vigilante is pretty similar here. The differences being that as Survivor you have more available win conditions but what most people would consider to be a less fun role than the Vigilante. Also I don't think VH really fits the concept of NB.
Vampire -
Probably the biggest concern is how does this effect game play in a common role list with 3 mafia, 1 NK, 1 NE. Games would likely be drastically different for everyone when the NE rolls Vampire instead of Exe or Witch.
My thoughts:
We can fix this in a couple of ways.
1) Have a way to turn Vampires off for some game modes.
2) Make Vampires have their own classification. Someone suggested Neutral Chaos which I thought was pretty interesting. Of course Vampire would be the only thing in the Neutral Chaos category for now, but we could add more chaotic roles to it in the future.
If Vampire roles in the Any slot or the Random Neutral slot I think it doesn't really matter much. If you put an Any on the role list you are saying that you are okay with the chance of having 4 Mafia, or 2 Neutral Killing roles. Having it role Vampire instead wouldn't really be too different. Same for the Random Neutral slot. Having a Vampire instead of 2 NK isn't a drastic difference in game play.
Summary
Vampire Hunter may not be your cup of tea but that is the nature of the game. Some people like certain roles and some people do not. That is why we have scrolls. The game will not allow a VH without the existence of Vampires. You then get to go around hunting the Vamps until you get them all and then turn into a Vigilante so you still have some value to the Town and get to continue doing your Town Killing thing. I think it is a pretty decent role design.
If Vampire is Neutral Chaos it fixes the issues of having a balanced role list turn into an unbalanced one. There is of course an Any in ranked which brings up the question of what do we want to do with that. I think the same point remains valid. Is having a Vampire instead of 4 Mafia or 2 NKs really that different of a challenge for Town to tackle? Interested to hear what people think.
-Achilles
I don't really stand behind that 'selling-out' counter argument because if the Vampire turns the Investigator, Sheriff, Jailor or Mayor then those are people who would know the roles of other important Townies too and what's to stop them from ratting? Therefore that argument wouldn't hold much water as a converted Investigator and his will gimps the Town even further while the mafia gets a pass. I think the Vampires should be able to convert the Non-killing mafia roles (Consort, Framer, Consigliere, etc.) It should be up to the Vampires then if they want to throw the Mafia under the bus now or let them kill off more Townies before voting them off.
Another thing is, the Vampire isn't a NK so in ranked you'll have 3 mafia, 1 NK:- SK / WW / Arso and NE / NC:- Vampire. Town is definitely getting the short end of the stick there. if the Any role is another NK then that NK can still kill Mafia, Vampires can't, so it's still stacked against the Town in that there are 2 groups of players trying to kill off as many Townies as quickly as possible instead of the Neutral group trying to kill both mafia and Town. Unless Vampires put in their death note 'Tried to bite X but he was Immune'.
Sure the Vampires have to kill Mafia to win but the best strategy really would be to convert as many Townies as possible then out-vote the mafia because they can't out-right kill them like the Neutral Killings can.
A hypothetical scenario would be if there are 3 mafia, the NK SK, the NE Vampire and the Any is SK that's 4 people dead in one night instead of the usual 2 or 3. (I said hypothetically, and not taking Night Immunity, Doctors or role blocks into consideration).
I like the Neutral Chaos idea though.
I have a question. You said:-
But if the Vampire Hunter visits a player that a Vampire is visiting does that player still turn or does the Vampire Hunter kill the Vampire as a Bodyguard would?
In some Vampire movies there is always the "main Vampire" and all other Vampires that the "main Vampire" had turned will die when the Vampire that started it all dies.
Not sure if that idea is any good though xD
Agreed. Either way, Townies are at disadvantage.
please reconsider this new Vampire role, developer.
Just an idea though!
just sayin...