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Cooked corpses do rot, but at a slower rate. Also worth mentioning that you can cook corpses on the ground using either monster or PC fire magic.
Missile slot, not tool slot.
Another use case for preserving corpses would be if it has a useful corpse effect, but the character is bloated. In this case, dropping a corpse on the stairs and then leaving the level can preserve it indefinitely, although you will need to eat it off the ground immediately upon returning.
Hoarders
In general, cursed weapons do not break when used for melee. Fragile weapons and rusty weapons might, but this is independent of being cursed.
I think the general advice to not equip unidentified items is bad. Or at least it needs some clarification on what's good to equip and what should be avoided. Not equipping random leather girdles is smart, not equipping an "unknown" 260s shield is insanity.
Another useful technique for dealing with unidentified armor is letting monsters pick it up and equip it. Monsters will equip the item with the "best" DV/PV (they prefer PV), and won't equip items that have both 0 DV and PV. Items of the same type can be distinguished by adding item notes. Notably, you can pick out gauntlets of peace using this, since they are autocursing for monsters as well.
Uncursed scrolls of identify do not reveal item status.
Divine wrath as an emergency item removal method might be worth mentioning.
Divine Wrath
One of the main reasons for poking the bear in my games is changing alignment *using* an altar (sacrificing one gold piece at a time). Also, safe conversion of an altar with large gold piece sacrifices might be worth mentioning.
Bolting and summoning wrath don't have anything to do with avoiding other types of wrath. You don't see them much simply because it's unlikely to reach those piety levels in normal gameplay.
Corpse trick is cute (missile slot not tool slot though), but I think best practice would still be wielding gold pieces, or si in the missile slot if you have that. Also, you can freely remove cursed items from the missile slot, so the rotting factor isn't actually relevant.
One thing you said I was unclear about:
Q's:
1. Are the 'item notes' are ones you can add yourself, do you mean?
2. Do monsters equipping cursed / auto-cursed items trigger a message:
eg "The goblin equips the gauntlets which glow in a dark light"
2. Yes. "The gauntlets suddenly glow in a black light." to be precise.