ADOM (Ancient Domains Of Mystery)

ADOM (Ancient Domains Of Mystery)

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Sputnik Mar 29, 2024 @ 3:42pm
Safe storage in Borderland Settlement?
Do NPCs spawn in this area?

If not, I'm thinking it might be safe to lock up my gear in one of those houses.
I used to do this in D: 1, but now giants spawn there and like to bash down any doors i lock.
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Showing 1-6 of 6 comments
Wiley719 Mar 29, 2024 @ 7:57pm 
They won't spawn inside, but can move into a building if unlocked. Besides the Ogre cave of dwarf town, this is my primary above-ground storage, being centrally located on the map. You must have lockpicks, keys, or magic to lock/unlock the doors of course, and make sure no NPCs are right by the doors when opening them. Once or twice I've made that mistake, and some random NPC strolls right in like they own it and takes my gear.
I do the same thing in the unused room in the Lawenilothehl master thief building if needed, especially if I'm delving into the Infinite dungeon or Griff's graveyard (you don't want to take a ton of sis in the infinite dungeon, if you try to leave them they will all go right back in your pack once you move to another level).
Sputnik Mar 29, 2024 @ 9:58pm 
OK thanks Wiley,that sounds good. I've just about done all I can in Dwarftown, so I'll start using the DarKforge exit to access Borderlands (assuming I survive TOEF today)

Supplementary question - Smithing at Darkforge feasible?

II have artefact armour with resistance to background corruption (Chainmail of Martyred Crusader). Not sure if that's enough.
Last edited by Sputnik; Mar 29, 2024 @ 10:01pm
Wiley719 Mar 30, 2024 @ 12:27pm 
Originally posted by Sputnik:
OK thanks Wiley,that sounds good. I've just about done all I can in Dwarftown, so I'll start using the DarKforge exit to access Borderlands (assuming I survive TOEF today)

Supplementary question - Smithing at Darkforge feasible?

II have artefact armour with resistance to background corruption (Chainmail of Martyred Crusader). Not sure if that's enough.

It's feasible, but should you? That's up you you. Darkforge has two main drawbacks, the background corruption and mobs. It's much better to find a forge in a low-danger area.

My personal favorite forge, if I can't find one in a low danger area and you don't want to mess with Glod, is in the Ice Queen prison. If you don't open the prison cells, no mobs will wander into the locked room. so you can store gear there as well. Of course, you have to get by all the other Ice Queen levels; with invisibility and a means of levitation/swimming it's pretty easy, as this area is accessible by level 15. Make sure you have plenty of food, wear the amulet of free action throughout, and don't kill the "good" mobs in the ice domain.
Sputnik Mar 30, 2024 @ 5:25pm 
Well, looking through my junk pile I also spotted some Bracers of Purity!

As for the DF mobs I was gonna try building a mini -fortress of locked doors around one forge. But I guess some of the mechs can bash them down.

But yeah, ice Queens forge is what I've used in a previous game. Took a while to clear it though.
Last edited by Sputnik; Mar 30, 2024 @ 6:02pm
Wiley719 Mar 30, 2024 @ 5:55pm 
Get the Unpick axe even if you aren't doing the "meet Rolf" achievement or his quests. Toughness +10, fireproof, can build walls of stone by using it on dropped rocks. I use Unpick to wall off the Merchant Guild, Bug Temple, animated forest around the edges, forges, and if I need to store my gear in a difficult level. Who doesn't need an unbreakable pick in this game hehehe? I've started getting it for every character I can.
Sputnik Mar 30, 2024 @ 6:07pm 
Yay, the Unpick Axe! I once robbed the Casino after building escape corridor. TC has made some great additions to the deluxe game.
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