ADOM (Ancient Domains Of Mystery)

ADOM (Ancient Domains Of Mystery)

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Kref Mar 18, 2016 @ 1:58pm
New game engine potential?
Now the rpg are more popular then dungeon crawlers. ADOM is generaly a dungeon crawler, as I see it, with it's abot three locations with few NPC and much more dungeons.
As I see it, there can be build a great RPG engine on the basis of ADOM. I do not like jRPGs, and so many of them are created with RPG maker. Witrh not so much efforts, as I think, there could be made an engine from ADOM, with an additional mechanism of non-linear fallout-like dialogs. Then many people would make RPGs with ADOM istead RPGmaker.
We like ADOM, but for sure it's quest like saving dog are not the strongest part of the game. With customised quest from different story-tellers we can get combined benefits from a powerfull simulating engine with randomised dungeons and many intresting non-liear qwests and stories. Hope my suggestion would be considred.
Last edited by Kref; Mar 18, 2016 @ 1:59pm
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Showing 1-4 of 4 comments
Lars Mar 18, 2016 @ 2:04pm 
Pen&Paper ADOM RPG is in the works, don't think there's any computer rpg in the ADOM settings planned.

Here's the rpg: http://www.ancientdomainsofmystery.com/2016/03/adom-lite-rpg-is-done.html
Last edited by Lars; Mar 18, 2016 @ 2:17pm
Shinae Mar 19, 2016 @ 2:50am 
There is story in adom and while quests aren't the strong part of the game they are adding new quests. If you check Adom resurrection page in indiegogo there was some quests unlocked in stretch goals. They should get released at some point.

And part of making Adom engine available. Thomas has refused many many years to release Adom source code to public. I guess he doesn't want Adom spinoffs getting released. There are other roguelikes that support this and you can make your own roguelike based on them. Also there should be roguelike tutorials available if you want to make your own roguelike. I doubt we will see released source code or any sort of engine ever.
NorionV Mar 19, 2016 @ 12:43pm 
Originally posted by Shinae:
There is story in adom and while quests aren't the strong part of the game they are adding new quests. If you check Adom resurrection page in indiegogo there was some quests unlocked in stretch goals. They should get released at some point.

And part of making Adom engine available. Thomas has refused many many years to release Adom source code to public. I guess he doesn't want Adom spinoffs getting released. There are other roguelikes that support this and you can make your own roguelike based on them. Also there should be roguelike tutorials available if you want to make your own roguelike. I doubt we will see released source code or any sort of engine ever.

I agree with the dev on his decision, anyways. I like how he's handled the game thus far, which means modding isn't really a concern. I mean, sure, the quests are mediocre, but who really cares about that? I've never played roguelikes for their quests, usually just for the inherent story and extreme gameplay mechanics.
eRogue Mar 20, 2016 @ 9:26pm 
No sense in making ADOM something it's not. FWIW, RPG's were more popular than roguelikes even before ADOM's development started in 1993. I'm sure Thomas chose the genre he wanted.
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Date Posted: Mar 18, 2016 @ 1:58pm
Posts: 4