Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But this Duelist thing makes me curious. Are you suppoused to melee late game enemies? The class description makes me think so, as there is huge penalty towards training ranged weapons, and despite having Concentration they don't look like a good spell caster class.
Only a few classes will be able to melee anything they meet on D50. I'd say duelists, beastfighters, and barbarians for sure. Also any melee class wielding needle+sting or the trident. Most of the time in the endgame you kite the things that can take out more than half of your health in one swing.