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Good archer races are High/Gray Elf and Hurthling. Human is okay, but the others are superior.
Early game, your main priority will be to keep a good supply of missiles. Don't be afraid to improvise missiles--you'll still be effective using thrown rocks (probably the most reliable early game missile) spears (traps have lots, though they're heavy), daggers, whatever.
orc/DE archer is probably best since ranged find weakness is OP, or just play drakeling since they're the best for everything. note that DE and drake have awful starting ammo though.
Race:
S: Drakeling
A: Mist Elf, Gnome, Ratling, Dark Elf
B: Human, Orc, Dwarf,
C: other elves, Troll, Hurthling
Class:
S: startscummed Chaos Knight, Wizard, Necromancer, Archer
A: Monk, Duelist, Mindcrafter, Priest, Healer
B: Druid, Elementalist, Assassin, Paladin, Weaponsmith
C: Fighter, Bard, CK played the way it's intended (C- no startscum), Barbarian, Ranger
D: Thief, Farmer, Merchant
Beastfighter tier: Beastfighter
Why do you consider drakeling so good?
In this guide it says drakeling is the worst archer?
http://adomguides.blogspot.com/2007/09/guide-to-being-archer.html
Also I heard mist elf is a super weak race, but you place them pretty high?
Im not saying you are wrong, I am a noob and was just wondering the reason you made the tiers like this?
anyways thanks for the tier list, I always find tier lists very useful.
However mist elf is super powered. With concentration you get at least a book caster with every class, meaning (potentially) unlimited strength of atlas and unlimited carry capacity. Also melee dmg resist and alertness with all classes.
BF can definitely win of course; adom is a ridiculously easy roguelike if you're spoiled, but their total incompetence in melee necessitates you use ranged combat much more heavily.
Drakeling is the best race in the game due to all its skills being fairly useful (from best to worst, alertness food pres swimming to not die to UD rivers music for cats), acid spit which is essentially a medium-powered bolt spell (so it will damage things with high PV/DV without much issue) and drake also has stats in the right places in most situations.
e: also ToEF and extra xp in IQD
Meanwhile i'm heavily biased towards mist elf due to winning hard settings ultra but i wouldn't say it's actually a very good race - but some classes like CK and duelist let it shine since it gives them concentration and very good starting gear, so it's one of the more viable alternatives to drakeling, once you get part the point where traps one shot you.
As for drakelings... yes they get great skills, and acid spit is useful, but avg lifespan, ice can slow them so bad that it becomes very inconvenient to play them at times.
Although their stats are great for melee, they will always make a mediocre magic user with poor mana and average Le. Especially with the game respecting potentials now.
Now mist elves.. pretty much my favorite, but probably because I'm a bit bored with the other races. They become very survivable as soon as you get a helmet and the black torc for resistances.
For race high elf and dwarf are both very good learning races since they get decent stats all over.
Drakeling are strong but can get in some trouble because of race specifics.
Other elves are very low on str and to which makes the game a lot more difficult if you're inexperienced.
I'd suggest you try archer (extremely strong ranged), assassin (very strong melee and range) and healer (regens very fast but crappy starting gear) all very strong classes.
Don't worry if you die 10 times with every class, it takes time to learn adom.
BF has no concentration so you will need to either use a wish (not ideal) or play mist elf (even less ideal) to learn spells.
Try a ME beastfighter sometime. It was pretty fun for me at least, mine took out 2 GUV's pretty easily and had a decent spell selection. Btw, melee isn't the best way to slay things anyways, slaying ammo is the best, no stat drains plus crit dmg range of 2-5
This is just crazy talk. I can't make sense of what you're valuing here.
Drakelings are great, no question. But Ratlings and Gnomes are both strictly inferior to Hurthlings (Gnomes are better casters, but you may as well play a Grey Elf). Mist elves are in the same tier as trolls: Good if you want a very specific playstyle, but difficult to compare to the other races directly... if I had to compare ME/troll to other races, they'd probably be bottom tier, but I prefer to separate them out since they really just don't play the same at all. Humans are the worst race without a doubt, except for maybe Ratlings.
A more sensible order is something like:
S: Drakeling
A: Hurthling, Dwarf, DE
B: GE/HE, Orc
C: Human, Ratling, Gnome
X: Mist Elf, Troll
For casters, GE/HE/Gnome moves up, Hurthling/Orc/Drakeling moves down.
Not sure why Necros are ranked so high. I'd put Priest above them for sure. Maybe even Druid.
Healer above Paladin? Mindcrafter above Barbarian? Madness.
This is how I would rank characters overall:
S: Wizard, Priest, Archer
A: Druid, Necro, Paladin, Barbarian
B: Beastfighter, Duelist, Elemental, Monk
C: Farmer, Ranger, Healer
D: Assassin, Weaponsmith, Fighter,
E: Mindcrafter, Thief, Merchant, Bard
X: Chaos Knight
CK and to a lesser extent, Bard, can have wildly different games depending on what kind of start you get. A random CK is, on average, IMHO, E tier, but they can get up to A tier if you do a lot rerolls. Bards can get up to maybe D tier on a good roll with a 3+ talent start.
actually had to do a double take when i saw mindcrafter bottom tier, and posted it to the discord and a couple more guys pointed and laughed
i'll post an actual response later