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What if they developed specific abilities associated with the character skins you have on.
Wizard Hat: Allows certain spells.
Scuba Gear: Underwater benefits.
Space Legs: Jump higher.
Indiana Jones Hat: Oddly increases your hatred towards snake creatures.
e.g. a farmer figure with force powers to lift the hay? :P
e.g. imagine the warlocks abiloity is due to the hat, so you would have an interactable prop ''Item Customization Booth/Machine'' take the element of the hat and apply it to your specified hands/shirt/head gear etc... :)