LEGO® Worlds

LEGO® Worlds

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EatBolt Oct 15, 2016 @ 11:01pm
Horizonal Split Screen Mode
Is there a way to enable a horizontal split screen mode like in all of the LEGO games (regedit or appdata change)? If not, is it being worked on or have the devs said that they will not be adding it?
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Showing 1-7 of 7 comments
Dr. Livesey Oct 16, 2016 @ 5:14am 
Get a second monitor :)
Verticle split screen is awsome because you can have a screen each if you use screen spanning (an option in the Nvidia control panel).
jhodskinson  [developer] Oct 19, 2016 @ 11:12am 
It's an interesting question though! The honest answer is no, this particular option isn't being actively worked on. Not because it wouldn't be awesome - it would - but because with vertical split the field of view roughly halves so it's easier on the renderer (less to show per window), whereas with horizontal split the field of view increases so it'd be attempting to render way more than twice as much. Of course this CAN be managed, with tweaked field of view and clip distance settings, either automatically or by the players - and, hey, some people do have PCs more than capable of running that way - we just haven't actively looked into it as yet. The other LEGO games are a little different simply because the scenes are generally a known quantity, but it's still something we'll add to the list of things to investigate!
HisDarkestFear Oct 19, 2016 @ 12:00pm 
Horizontal split-screen is something I'd probably use a lot more than the current vertical. As it's really hard to steer vehicles or kick a soccer ball when you can't see where you're turning or kicking towards.

Slightly off-topic, but are they plans for a dynamic split-screen (as-in one that becomes one screen when both players are close enough and rotates to show where they are relative to each-other)?
Dr. Livesey Oct 20, 2016 @ 12:11am 
Originally posted by HisDarkestFear:
Horizontal split-screen is something I'd probably use a lot more than the current vertical. As it's really hard to steer vehicles or kick a soccer ball when you can't see where you're turning or kicking towards.

Slightly off-topic, but are they plans for a dynamic split-screen (as-in one that becomes one screen when both players are close enough and rotates to show where they are relative to each-other)?
When they first introduced split screen it was accidentally dynamic (I don't know how that works...ported from the other games?) but that was called a mistake then they 'fixed' it.
I actually think in the other titles the dynamic is great because you get a easy indicator of where you are in relation to each other and so feel together when apart, etc.

But still... folks get a second monitor! I can't stress how awesome it is to be not cramped on one screen together. You'll like it for every day use too (especially if you do office work), as it gives you so much space to have multiple windows or a show playing on the other screen or etc.
Ladiesman217 Nov 26, 2017 @ 2:21pm 
Is there a way to disable split-screen?
Every time i jump, player two joins in!
I use a pdp Afterglow controller, accepting PS3 and PC.
Any help?
EatBolt Dec 5, 2017 @ 7:03pm 
Disable it’s auto-orientation feature or disable it completely? I’m not sure what you mean about jumping causing player 2 to join. Do you use an intermediary driver like Joycon or something like that?
Snicker Dec 5, 2017 @ 7:34pm 
It sounds like the joystick is activating the "drop in" function when he jumps, which means there's a function programmed to the wrong button.
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Date Posted: Oct 15, 2016 @ 11:01pm
Posts: 7