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As for the world loading, disk reading speed is the bottleneck there, especially in multiplayer the game occasionally has to load and stream multiple separate areas. On console that makes it inevitable you will run into invisible walls of chunks being loaded. So in a sense max travel speed shouldn't be determined by world loading because what that tries to prevent is already happening anyway.
There could be other factors at play as well, with the terrain made up of individual bricks the number of collisions that have to be checked could already be higher than normal but I have no clue about that.
I can't find a global vehicle speed multiplier so it's difficult to test what is holding it back, most likely still console limitations.
While we're on the subject of dreaming, I wish they could widen the 1rst person view, at least in vehicles, so there could be a little more immersion.. Don't know how that would adversely affect the game performance / mechanics. Oh, and what if the lego body didn't disappear in 1rst person, so you could see your own lego hands holding the steering wheel! Just some fun ideas I guess.