LEGO® Worlds

LEGO® Worlds

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Way to get rid of water while building?
So I'm trying to build an underwater base. Its going fine, but I can' t figure out how to get rid of all the water inside. Does anyone have any advice?
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Showing 1-4 of 4 comments
hymn Jul 18, 2017 @ 4:52pm 
Right now we only have River Water in the material palette which is brighter than sea water, so when you get rid of water, it can be harder to get it back.


Water is generated vertically by the top layer of water where it meets the air. So if you want to create a space of air underwater you need bricks above the air cells to block water from filling it in again. Assuming your interiors already have ceilings you can use the Landscape Tool Remove terrain to clear the water or fill it in with bricks and then remove them.

But this is would be a tedious process.

So if you already built underwater I would suggest to first get your build out of it by copying the entire thing and putting it above water, by default the copy tool will not include liquid bricks. Once you have it out, create a big ceiling with road plates underwater over the area you want your underwater building to be. Clear that section of water with the Remove terrain tool. Once it's all dry put your building back. Now remove the big plates. Water will flow down again and the parts that are covered will remain filled with air.

You will probably end up with some unwanted air spaces if your underwater structure is on pillars or something, you can fill those with the Landscape Tool Add Terrain, River Water, Only Replace Air.
HisDarkestFear Jul 18, 2017 @ 5:05pm 
This brings the release-old question back to the surface; Why don't we have air as a material for the replace terrain tool? This would make underwater bases way easier to 'drain'.
EpicMark98 Jul 18, 2017 @ 5:16pm 
Originally posted by HisDarkestFear:
This brings the release-old question back to the surface; Why don't we have air as a material for the replace terrain tool? This would make underwater bases way easier to 'drain'.
I agree. I hope they add this in the future.

Also, what happened to the spherical landscape tool? I can't seem to find it anymore.
Last edited by EpicMark98; Jul 18, 2017 @ 5:16pm
hymn Jul 18, 2017 @ 5:23pm 
Originally posted by EpicMark98:
Also, what happened to the spherical landscape tool? I can't seem to find it anymore.

Press 2 to change shape, just like all the other tools.

Originally posted by HisDarkestFear:
This brings the release-old question back to the surface; Why don't we have air as a material for the replace terrain tool? This would make underwater bases way easier to 'drain'.

The answer I came up with to stop myself from repeatedly asking this question is this (CAUTION 100% SPECULATION AHEAD):

LEGO Worlds is one of those projects you can put anyone on when they aren't occupied with something else. There are always assets that can be added, features that can be improved, systems to be expanded on.

Right now 3 major releases are in the pipeline. LEGO Marvel Super Heroes 2, LEGO Dimensions Wave 9, and LEGO Ninjago. So the programmer needed to add those simple quality of life things is currently busy with more urgent stuff. I'm still amazed Survivor mode is scheduled for fall, I'm counting on a substantial delay.

EDIT: And I forgot a 4th release, LEGO Worlds Switch edition. But that one would be a reason to get the bigger annoyances out of the way prior to release.
Last edited by hymn; Jul 18, 2017 @ 5:42pm
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Date Posted: Jul 18, 2017 @ 4:01pm
Posts: 4