LEGO® Worlds

LEGO® Worlds

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Hi LEGO Worlds my game is having lag spikes
Hi everyone my game has lag spikes that goto 0 fps every about 10 sec
and i treid turning all my settings to best performence but that dose not help i try
changing the max ram to like 4G but that still dose not help i been looking for a while
but i can't find anything so pls if anyone that knows how i can fix this pls reply thank you for your support
Last edited by TheEnigmaticArray; May 13, 2017 @ 12:59pm
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Showing 1-13 of 13 comments
taurusalmighty May 12, 2017 @ 12:06am 
You need to tell us what your pc specs are before anyone can offer you a worthwhile opinion
somnolentsurfer May 13, 2017 @ 10:05am 
I don't have Lego Worlds, but this sounds very much like the symptoms I'm getting in every Lego game I do own ever since the Windows 10 Creators update. Have you installed that?

I'm seeing the games momeneterally freeze every few seconds to the point of being unplayable in Lego Star Wars Complete Saga, Lego Marvel Super Heros, Lego the Hobbit, and Lego Jurassic World. I've compleatly removed my graphics drivers and reinstalled them from the AMD web site. No other games apart from the Lego series are showing any issue at all. I've tried them with game mode and the game bar both on and off, and neither seems to make any difference.

Any other ideas?
TheEnigmaticArray May 13, 2017 @ 1:02pm 
Hi i have a like to my specs its on pasted.co
Link: http://pasted.co/1c3a2fe4
Pass Specs
And im also using windows 10 and im having this problem for all my lago game too


somnolentsurfer May 20, 2017 @ 8:49am 
I'm on AMD, and I'm running the most recent drivers. Any suggestions for me?

Thanks.
somnolentsurfer May 21, 2017 @ 7:52am 
It's a mid 2015 15" MacBook Pro, but dual booted using Boot Camp. So Apple hardware, but running Windows nativly. 2.8GHz i7, 16GB RAM, 2GB Radeon R9 M370X.

Prior to the creators update, when everything was running fine, it was using the most recent AMD drivers available officialy from Apple, which was 15.something. In trying to solve it last week, I've uninstalled those compleatly and replaced them with the most recent version from bootcampdrivers.com, but nothing's changed. I now see there's been a new version there on Friday, so I'll try that...
somnolentsurfer May 21, 2017 @ 12:40pm 
OK, I've updated to 17.5.2 from bootcampdrivers.com and still no joy. The versions direct from AMD don't recognise the Apple hardware, so that guy's customised them so they'll run. My last MacBook you could download them from AMD and force them to recognise it yourself, but I've not managed to find any instructions for how to do that on modern systems.

I don't think it's the power though 'cause, as I said, it was working fine up until about three weeks ago.
Last edited by somnolentsurfer; May 21, 2017 @ 12:41pm
AndyCalling May 22, 2017 @ 5:22pm 
OK, so I don't Apple, but I can cause the same issue on a standard Windows 10 PC so it's worth considering. This happens to all Lego games by the way, from the oldest to the newest ones. Sudden lag spike to 0 every ~10 secs.

Lego games seem to be VERY sensitive to other things running in the background. In my case, the Logitech Setpoint mouse+kb utility was causing the issue. I just dumped it and all is resolved.

In your case, I would start by checking what you have running in Windows, but after that I suppose you need to check background tasks in macOS? Probably less likely but I don't have a Mac so I can't judge easily.
somnolentsurfer May 22, 2017 @ 5:36pm 
Originally posted by AndyCalling:
In your case, I would start by checking what you have running in Windows, but after that I suppose you need to check background tasks in macOS? Probably less likely but I don't have a Mac so I can't judge easily.
Thanks. I dual boot though, so I'm running Windows nativly. There are no background MacOS tasks. I should try the PRAM and SMC resets when I have a moment though. It never occured to me that they could make a difference in Windows, but I guess it's worth a go.

Like you said though, it's all the Lego games, from the oldest to the newest. I don't have any Logitech drivers, but are yours running fine on the creators update now then? I've posted this all over, and I've not even been able to establish whether anyone else has see the problem arise new with that.
AndyCalling May 23, 2017 @ 4:00pm 
Yes, mine are running fine and fast now, on the creators update. Lego games didn't have an issue with Logitech Setpoint (the configuration utility as it happens, not the drivers themselves) on my rig until the creators update, but afterwards I got what you have. You can run the game up, then alt-tab out. Next, try exiting things from your system tray, one at a time (not Steam of course...). Alt-tab back to the game each time to see if it has solved it. The effect should be instant.

If this fails, use ctrl/shift/esc and see what third party processes may be running that could be ended to test.

Also, turn off Game DVR (the 'record in background' setting) in the new Windows Gaming settings and turn off Share in the Nvidia Experience as these things can play havock with many games. I'm sure ATi has something similar to turn off.

I can assure you that this game will exhibit the exact symptoms you describe when it doesn't like a background app. And it has issues with background apps that other games just don't have, it is very picky. I had it happen before, ages back, with some other background process (I forget which). I bet if you imaged your Windows partition, then clean installed with no third party stuff (and Game DVR off), it would work. If you really want to test my experience, you could do that. I'd just try quitting things until I got a result first though.
Last edited by AndyCalling; May 23, 2017 @ 4:05pm
somnolentsurfer May 24, 2017 @ 11:50am 
Thank you! That was a good plan.

Tedious process to discover it, but the culpret was Parallels Tools. I'm playing in under Boot Camp, with the Mac booted to Windows to run natively. But I also have the same partition set up to run as a Parallels virtual machine from within macOS, so it still launches the Parallels drivers on start up when it boots natively.

Now off to the Parallels forums to report it there... And hope that in the mean time, force quitting those drivers from Task Manager won't cause problems when I virtualise.
Originally posted by AndyCalling:
Yes, mine are running fine and fast now, on the creators update. Lego games didn't have an issue with Logitech Setpoint (the configuration utility as it happens, not the drivers themselves) on my rig until the creators update, but afterwards I got what you have. You can run the game up, then alt-tab out. Next, try exiting things from your system tray, one at a time (not Steam of course...). Alt-tab back to the game each time to see if it has solved it. The effect should be instant.

If this fails, use ctrl/shift/esc and see what third party processes may be running that could be ended to test.

Also, turn off Game DVR (the 'record in background' setting) in the new Windows Gaming settings and turn off Share in the Nvidia Experience as these things can play havock with many games. I'm sure ATi has something similar to turn off.

I can assure you that this game will exhibit the exact symptoms you describe when it doesn't like a background app. And it has issues with background apps that other games just don't have, it is very picky. I had it happen before, ages back, with some other background process (I forget which). I bet if you imaged your Windows partition, then clean installed with no third party stuff (and Game DVR off), it would work. If you really want to test my experience, you could do that. I'd just try quitting things until I got a result first though.
Even when I don't have much running in the BG, I still get the lag.
Chris Jun 9, 2017 @ 5:57pm 
I confirm I had the same problem mentioned here since Windows creators update.
And the issue is solved by stopping Logitech Setpoint.exe

Thanks to people who bring this highlight on the discussion !
I can't find Logitech Setpoint.exe.
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Date Posted: May 11, 2017 @ 9:16pm
Posts: 13