LEGO® Worlds

LEGO® Worlds

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FallingOut Mar 21, 2017 @ 3:33am
My first failed quest in this game: pirate clock tower
The first quest I tried to do in this game was obtaining a pirate clock tower for a pirate. Unfortunately, I didn't hit the Space key to accept the quest. Instead I clicked on the word "Accept", which made the conversation end, giving me the erroneous impression that I had accepted the quest. After obtaining and placing a pirate clock tower I was frustrated when the pirate kept telling me he needed one. So I placed a second one right where he was standing. He ended up halfway up the wall and there is no way I can talk to him again. The clock tower is bugged, the bricks appearing and disappearing when I climb up the inside, but I can climb up to the pirate's level. Still, I can't interact with him any more. When I press E my character just falls to the ground.

It wasn't until I spoke to the second quest - giver, the pig lady, that I discovered my original mistake of not pressing the space key to accept the quest. So now I have one gold bridk, but it is impossible for me to go back and complete the first quest correctly. The only option I see is to re-start the game and start all over. That option is acceptable in the first world, but later on it wouldn't be. :-(
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Showing 1-5 of 5 comments
FallingOut Mar 21, 2017 @ 4:04am 
After collecting three gold bricks, I opted to travel to the next world. The screen display froze at 97%, showing my spaceship in space, but the sound continued as if I had landed. Only option: close game with task manager and re-load :-(
LostHorizon Mar 21, 2017 @ 4:14am 
i know, you're not the only one who make that mistake (i mean, place a lot of tower, then discover that you don't notice the need to press space for accept the quest). First quest, everyone need pratice and mistake are common at this stage.

At this point, if you can't recover the situation, the best way is to restart from fresh with a new game. Hopefully in the future you know better the game and you don't make again that mistake, anyway, shortly you got other instruments to interact with the world.. for example in a similar situation you can destroy the tower, or move the terrain so you can reach the quest giver, etc etc.. i've done some mistakes during the game (actually i'm a master builder) but with the appropriate use of various tools, i can recover almost any situation, with no need to restart the game. Anyway, remember that in the worst case scenario, in a normal world you can left the world and travel to a new one.. only in tutorial worlds you need to complete some quests to move on.
Riratos Mar 21, 2017 @ 4:25am 
Play with a controller :) Most LEGO games are generally pushed towards controllers.
WhillB Mar 21, 2017 @ 8:44am 
Originally posted by DingleSack:
Play with a controller :) Most LEGO games are generally pushed towards controllers.

This game will never become what it should if that remains true.
suicidal.banana Mar 21, 2017 @ 8:48am 
Originally posted by WhillB:
Originally posted by DingleSack:
Play with a controller :) Most LEGO games are generally pushed towards controllers.

This game will never become what it should if that remains true.
That will remain true, ALL recent lego games are aimed at controllers
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Date Posted: Mar 21, 2017 @ 3:33am
Posts: 5