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Player character is not ceneter of the universe and master of harems like in other gachas.
Player character for a change is not complete idiot with impossible luck and retarded enemies (they are onyly slightly retarded this time). Story is driven by more than 1 character at a time and is well thought out.
Music and sound effect add depth and value to typical visual novel style the game has, also there are plenty of rendered animations wich makes the story feel more alive and exciting. Dialogues are well written and detailed compared to other gacha games wich feel stupid and lifeless.
PvE is well balanced around starting units Groza, Krolik, Nemesis and Colphne, I think there is no content in the game that is impossible to be completed with those units, once they are at proper level and gear score, at least for now on global.
You can unlock tactical looking outfits for starter units for free, wich makes them look badass instead of like typical gacha ♥♥♥♥♥♥.
Weapon attachements do change how weapons looks and each attachement has its own model instead of same thing copy and pasted like in other gachas of this type, so it is a cool detail.
I can do X hours stream for you, in wich I can show everything you contest to achive consensus.
if you disagree with any of the point i've wrote, its your right, but typical influencers, jurnos and youtubers always show games they play either in extremly good light or extremly bad light. So, if you disagree with all of my points, I dubt your research is anything more than a quick watch of some big gacha lover channel or random article about GFL2 on X.
For example, I didn't have enough time or progress to try PVP, but PVP on gacha games, are almost all the time, a really bad concept, specially if you have two types of gacha, the weapons and the characters. (Also, I know 0 about GFL2 PVP system)
Second, they repeated the same gacha system from GFL Neural Cloud, having two types of gacha tickets, which is a pain in the ass to farm if you are full f2p, even if they have the system of securing the character after x amount of pulls.
Third, the gameplay felt really really simple, little to no thinking, specially when they introduce auto-mode really early, I had hopes it would be like Reverse Collapse, which I found to be quite fun and had a decent difficulty, but on GFL2 I feel like this isn't the case at all, and I really doubt on late game or mid game it'll be any different. (May be wrong, but from what you are saying I think it's clear lol)
Finally, I'm just gonna wait until all mods gets on L4D2 workshop since the models are top quality (and really kinky, which... in my case, I don't complain)
The game isn't bad, but it's also nothing you'd not get somewhere else in almost the same form and probably with better gacha rates.
That's normal. Whenever a new mobile game releases, their story only has part of a longer story available since it will spread across a large number of levels and people are not supposed to reach those right from the get go. So the progress gets slowed down on purpose.
I think the reason why we can't clear the entire event is because the Cn server is almost a year ahead and the event is shared content. It's not ideal but understandable. If we consider how slow the start was in GFL1 then this game gets you into the action much quicker. I remember spending months before I was able to get the better reward tier in the first game because my echelons were too weak.
But yeah the stamina costs are not cool. Why is it 20 for every run or even 30 for some activities? Why bother making the numbers so big? There is nothing to spend 1-19 on. I think I can currently hold only 180 at a time so ah well... the reason is probably making resources slower to farm and thus the paid line of passes and shop packages more attractive.
That's not true. You also added a lot of subjective criticism and strongly emotionalized remarks. Facts are things you can look at and everyone sees the same for example just 1,89% for elite doll, or resource numbers, or upgrade systems, combat synergy - that kind of things.
On the other hand things such as "as if grandpa decided to sleep", "gameplay is bastardized", "Player character for a change is not complete idiot with impossible luck and retarded enemies (they are onyly slightly retarded this time)", "wich makes them look badass instead of like typical gacha ♥♥♥♥♥♥." - that's all just your opinion and worded less than optimal when your intention was to state facts.
PvP in gacha is only there to try and get whales into being competitive mode to beat each other. For most people it's just an additional small daily resource farm. And in this game the issue is (like in many other games) it's not direct PvP but setting up a team for the AI to play while the other person is human. So it's always a strong advantage for the attacker since AI is terrible at decision making.
Oh, I imagined it being like that, it reminds me of Azur lane pvp, where you could abuse the AI and just RNG your way through the top 10 by closing the game if you got bad RNG, plus the excessive amount of whaling that made it harder to climb.
Yeah I've added some dramatization to my messages but core is true.
Gameplay is a bastardized version of XCOM1-2. We can compare both games and what player can perform and do in both and conclusion will be simple and factual.
Story ends just like that as of now. (as if storyteller decided hes bored now and got up and left) It ends in the middle of a walk to brokers home, while Colphne is shown to disassociate with the rest of the group at the same time. (Maybe such end scene is considered a cliffhanger in anime media, i do not watch enough of those to truly argue my point here)
I guess you can say its subjective when I talk about protagonist beeing stupid or not, but if we would want to argue semantics, it is as well possible to be proven as a fact indeed if they are stupid or not. For example in another gacha named "NIKKE Goddess of Victory", it is provable as a fact main protagonist is a cretin with plot armor, you can deduce it from his actions, decisions, way he speaks and more to prove he is a cretin, consequences wich fall on him easly prove he has constant plot armor when needed.
1.
That is False.
To Begin with there is no Actual PvP.
PvP is a Player vs AI Fight just Fighting a Setup the other Player made.
And its Perfectly Viable to Play this F2P.
2.
This is also False. The Game is fairly Decently Balanced. The Normal Stages are Fairly easy as long as You keep leveling Dolls and Weapons.
SSRs are Generally Slightly Stronger than SRs. But this is not Mandatory.
3.
Aside from Events not Requiring Energy in the First Place. There is no Requirement to Beat everything. The Hardcore Stages are for Hardcore Players which Spend so much Time in the Game that they are pretty much already Top Level anyways.
You miss nothing by not doing that. Playing Casual is Perfectly Viable.
4.
Ressource Runs are indeed Stamina Intensives. But they are also mostly Unnecessary as for normal Activities You got more than enough Ressources.
They are intended to be a Stamina Sink when You dont have much else to do.
And to gather Specific Ressources for things You want to Max out on.
5.
The Game is supposed to be Life Service with the Story being Released in Waves.
Its not Supposed to End anytime soon.
But Nice to Know that despite all Your whining You actually seemed to be Interested enough that You not only Played through it but also are bothered by it that You cannot Continue.
6.
Its a Gacha Game. Get over it.
If You wanted to Play XCOM then go Play XCOM.
Its funny how You would assume the Enemy is Retarded when You got no Idea of the Enemy or his Objectives and have so far only faced some of his dumber and disposable Pawns.
But hey. Thats a Different Story.
Something easy to See.
You either Hate Gacha Games or at least You Pretend to.
I have no Idea what You are doing here Mate.
This is a Gacha Game. Its not a Secret or anything. Its Literally the Primary Point of the Game. Some People like going Meta Gameplay and Spend Hours finding the Perfect Teambuild to get the last bit of Advantage out of it.
Others go Full Story and Play the Corresponding Characters whenever Possible.
But 99% just Play the Characters they like and Enjoy the Story as they see fit.
I Would Suggest You stop Torturing Yourself with the Game and just move on.
I bet you also use 4 max level dolls for your defense instead of a single level 1 doll.
1) you are right when it comes to pvp, it is indeed player vs ai. Also you can indeed play like a loser and always pick weakest enemies who are several levels under your units to win 100% of attacks, so in this regard it indeed is "viable" as f2p.
2) you agree with me but downplay how much easier it gets with gold trash, dunno why you bothered with this one sir.
3) non argument
4) non argument
5) non argument
6) non argument
Thank you for once again agreeing with one of my points.
I will cease to respond to arguments after this post, as originaly I made this post without want to fight over semantics. I simply posted my perception of the game.
If anybody wants to argue or debate, they are welcome to add me on steam, then join on discord server or private call with me, as it is less exhausting and more efficient that way.
You do realize I and many others were able to complete 95% of the current event with a 100% F2P account? I haven't even used any of the free stamina refreshes, which keep on piling up in the storage. All it takes is not to auto-play like a knuckle dragger.
My biggest criticism of the game would be them not actually releasing the game on Steam on Day 1. I bet they think to themselves it will allow them to boost their user/spender count on the next quarter or the one after that.