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Update 1.01.00 is Out Now!!
Thank you for all of your feedback and support!

Update 1.01.00


New Features

  • Full Japanese support has been added.


Bug Fixes

  • Fix tp an issue where the initiative bar disappeared after Poizn was cast.
  • Fix to an issue where the ground appeared to be missing in the Black Forest, Garmia Tower, Mirumu Village, Baked Plains, and in the Heart of Valmar.
  • Fix to an issue where players could not proceed when a scene between Millenia and Valmar caused a freeze.
  • Fix to spell text that had been cut off in the menu for localized texts.
  • Fix to scene not covering the entire screen in Ryudo's flashback in Cyrum Castle.
  • Fix to background not covering entire screen in scene for Ryudo’s flashback story.
  • Fix to the issue that caused the game to freeze when Valmar’s Claw in the Underground
  • Fix to frame rate issues in Raul Hills.
  • Fix to text showing up in English for localized text for the Walnut minigame.
  • Fix to text showing up in English for localized text when fleeing battle.
  • Fix to the scene of the 50/50 not covering the entire screen when traveling to Garland.
  • Fix where the transition from dialogue to the arm wrestling mini-game in Cyrum did not cover the entire screen.
  • Fix where an extra character was added during the battle rewards scene.
  • Fix to issue where item and special move names were not displaying properly in localized translations.
  • Fix to the world maps not completely covering the screen.
  • Fix where the character portraits were replacing the textures of objects and scenery.
  • Fix where the Initiative Bar disappeared after Elena used the special move White
  • Fix to glitches in Tio’s character model throughout the game.
  • Fix to camera cutting into Ryudo’s model in Durham caves.
  • Fix where audio was not in sync with dialogue in the opening scene between Skye and
  • Fix to frame rate issues in St. Heim Papal State, the Witt Forest Path, and Liligue City.
  • Fix to white square appearing on the ground when the special move “Burn!” is cast.
  • Fix to trees blocking the characters' scenes in Garmia Tower and Mirumu Village.
  • Other bugs fixes have been made.
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Showing 1-15 of 43 comments
This was unexpected.
Kinghexen Mar 24, 2020 @ 10:02am 
So glad you guys are still supporting this game. Keep up the awesome work!
MCPShephard Mar 24, 2020 @ 10:29am 
My best friend started our friendship showing me this game. It's really special to her, and I'm grateful this release is being worked on.
CGar Mar 24, 2020 @ 10:59am 
Happy to see this game get more support!

You guys should post something in the game news feed so people know it has been updated.
Last edited by CGar; Mar 24, 2020 @ 10:59am
Is the audio balancing issue resolved? I don't want to seem ungrateful, don't get me wrong, just curious
JamestheWicked Mar 24, 2020 @ 5:30pm 
Seriously owed to the fans and people who paid full price for a POS port not even from the og dreamcast.
Aaaaaaaand it's not fixed. Here are the glaring issues that remain in this port off the top of my head:

- 60 FPS locked in battles, no option to toggle 30 FPS
- No battle transition effect/screens, this was present in the PS2, Dreamcast and 2002 PC port
- Audio balancing still causing overshadowing of enemy/monster sounds drowning out the music

As much as I can report these issues, I doubt they will be addressed. Best to use the 2015 version for me then.
Last edited by the_randomizer1889; Mar 24, 2020 @ 5:40pm
My Tea's Gone Cold Mar 24, 2020 @ 10:29pm 
thanks for the update
Lukemander Mar 25, 2020 @ 1:23am 
Thanks o7
Ferdimage Mar 25, 2020 @ 5:04am 
Wow I just finished Grandia 3 last week , and was thinking of going back to G2 , didnt think it was still being updated. Thanks Devs
Valant Mar 25, 2020 @ 10:56am 
Will this mess with edited sound files?
Does the music now loop correctly again?
JamestheWicked Mar 25, 2020 @ 3:12pm 
Still a POS port after patch thank you come again GUNG HO.
Originally posted by JamestheWicked:
Still a POS port after patch thank you come again GUNG HO.

2015 version is still better, heck, even the 2002 PC port was in some aspects
DLishusCrabM3AT Mar 25, 2020 @ 8:43pm 
thank you for continuing to support this gem of a game. :steamhappy:
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