Katana Dragon

Katana Dragon

godot error on launch
PS E:\SteamLibrary\steamapps\common\Katana Dragon Demo> .\katana_dragon.exe
PS E:\SteamLibrary\steamapps\common\Katana Dragon Demo> Godot Engine v4.4.rc.custom_build.8ed125b42 (2025-02-20 19:08:03 UTC) - https://godotengine.org
Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce GTX 1060 3GB

WARNING: 'res://characters/players/masks/male/clean/clean_face.material': In external resource #0, invalid UID: 'uid://owb77xxd0p78' - using text path instead: 'res://characters/players/masks/mask_nextpass.gdshader'.
at: open (core/io/resource_format_binary.cpp:1097)
WARNING: 'res://characters/players/masks/male/clean/clean_face.material': In external resource #3, invalid UID: 'uid://iydl1dppwf10' - using text path instead: 'res://characters/players/masks/mask.gdshader'.
at: open (core/io/resource_format_binary.cpp:1097)
SCRIPT ERROR: Parse Error: Identifier "EditorInterface" not declared in the current scope.
at: GDScript::reload (res://addons/scripted_events_tool/scripted_events_graph_editor.gd:28)
SCRIPT ERROR: Parse Error: Identifier "EditorInterface" not declared in the current scope.
at: GDScript::reload (res://addons/scripted_events_tool/scripted_events_graph_editor.gd:31)
SCRIPT ERROR: Parse Error: Identifier "EditorInterface" not declared in the current scope.
at: GDScript::reload (res://addons/scripted_events_tool/scripted_events_graph_editor.gd:81)
SCRIPT ERROR: Parse Error: Cannot infer the type of "selected_nodes" variable because the value doesn't have a set type. at: GDScript::reload (res://addons/scripted_events_tool/scripted_events_graph_editor.gd:81)
SCRIPT ERROR: Compile Error: Failed to compile depended scripts.
at: GDScript::reload (res://addons/scripted_events_tool/nodes/base_scripted_event_node.gd:0)
SCRIPT ERROR: Parse Error: Identifier "EditorInterface" not declared in the current scope.
at: GDScript::reload (res://addons/scripted_events_tool/preview/dialog_preview.gd:14)
SCRIPT ERROR: Compile Error: Failed to compile depended scripts.
at: GDScript::reload (res://addons/scripted_events_tool/nodes/dialog_node.gd:0)
ERROR: Failed to load script "res://addons/scripted_events_tool/nodes/dialog_node.gd" with error "Compilation failed".
at: load (modules/gdscript/gdscript.cpp:3022)
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Game isn't launching for me either. I can only assume it doesn't like the lack of room on my computer.
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