The Moon Sliver

The Moon Sliver

Kokoloko Oct 29, 2014 @ 3:38pm
Horror?
So, I´m a huge ♥♥♥♥♥ when it comes to games and can´t handle any jumpscares/sudden movements in what seems like an empy surrounding or just the feeling of being stalked and/or hunted, so tell me: Is there "just" the dark, somehow scary or mysterious atmosphere and maybe some gruesome passage in the story, or are there actual "horror" moments or scares?

If you have to spoil to answer this question, do it, but please mark it for other readers ;)

To give you an example, the sheer emptiness, (lack of) music and sounddesign in "Kairo" was enough to give me goosebumps (not to mention the freakin skeleton...)
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Showing 1-15 of 16 comments
Karakas Oct 29, 2014 @ 3:41pm 
No jumpscares, no enemy, only great soundtrack, flashlight, you and darkness. Text sets the atmosphere!
Mister Macaroni  [developer] Oct 29, 2014 @ 4:15pm 
Originally posted by pari:
So, I´m a huge ♥♥♥♥♥ when it comes to games and can´t handle any jumpscares/sudden movements in what seems like an empy surrounding or just the feeling of being stalked and/or hunted, so tell me: Is there "just" the dark, somehow scary or mysterious atmosphere and maybe some gruesome passage in the story, or are there actual "horror" moments or scares?

If you have to spoil to answer this question, do it, but please mark it for other readers ;)

To give you an example, the sheer emptiness, (lack of) music and sounddesign in "Kairo" was enough to give me goosebumps (not to mention the freakin skeleton...)

There are two moments intended to frighten the player, but they are not sudden "jolt" scares. I personally hate those sort of jump scares, but I adore the sort of scares where the player is suddenly frightened because of the ideas behind what is happening, not because of the suddenness.
Kokoloko Oct 29, 2014 @ 4:37pm 
Excellent, gonna get this one soon enough ;)
Fama Oct 29, 2014 @ 7:29pm 
The scares are fair. There was one moment that made me jump a bit. The real horror is in the writing. I really enjoyed this game.
cqdemal Oct 30, 2014 @ 11:53am 
Originally posted by jefequeso:
There are two moments intended to frighten the player, but they are not sudden "jolt" scares. I personally hate those sort of jump scares, but I adore the sort of scares where the player is suddenly frightened because of the ideas behind what is happening, not because of the suddenness.

As someone who really cannot tolerate well-done jump scares, one of these two moments was so masterfully executed that I was tempted to quit the game and watch the rest of it on YouTube.

Glad I stuck with it though!
Mister Macaroni  [developer] Oct 30, 2014 @ 12:00pm 
Originally posted by cqdemal:
Originally posted by jefequeso:
There are two moments intended to frighten the player, but they are not sudden "jolt" scares. I personally hate those sort of jump scares, but I adore the sort of scares where the player is suddenly frightened because of the ideas behind what is happening, not because of the suddenness.

As someone who really cannot tolerate well-done jump scares, one of these two moments was so masterfully executed that I was tempted to quit the game and watch the rest of it on YouTube.

Glad I stuck with it though!

I admit to taking a bit of perverse pleasure in this :)
Kokoloko Oct 30, 2014 @ 12:04pm 
Gonna sue you when I get a heart attack, that´s for sure :D
Mister Macaroni  [developer] Oct 30, 2014 @ 12:06pm 
Originally posted by pari:
Gonna sue you when I get a heart attack, that´s for sure :D

:)
cqdemal Oct 31, 2014 @ 11:02am 
Originally posted by jefequeso:
I admit to taking a bit of perverse pleasure in this :)

I just played Fingerbones. That cellar. Ugh. Argh. Well played.
Flyan! Nov 24, 2014 @ 1:18am 
Originally posted by jefequeso:
Originally posted by pari:
So, I´m a huge ♥♥♥♥♥ when it comes to games and can´t handle any jumpscares/sudden movements in what seems like an empy surrounding or just the feeling of being stalked and/or hunted, so tell me: Is there "just" the dark, somehow scary or mysterious atmosphere and maybe some gruesome passage in the story, or are there actual "horror" moments or scares?

If you have to spoil to answer this question, do it, but please mark it for other readers ;)

To give you an example, the sheer emptiness, (lack of) music and sounddesign in "Kairo" was enough to give me goosebumps (not to mention the freakin skeleton...)

There are two moments intended to frighten the player, but they are not sudden "jolt" scares. I personally hate those sort of jump scares, but I adore the sort of scares where the player is suddenly frightened because of the ideas behind what is happening, not because of the suddenness.


SPOILERS

















Yeah, you guys did a great job. I know this is an old post, but still. The game gave me the creeps from the first more in-depth texts. Wandering around, aimlessly, alone. You guys really set the atmosphere well. props m8 this gaem iz troo mlg
Mister Macaroni  [developer] Nov 24, 2014 @ 9:32am 
Originally posted by KNAKLES THE EKIDNUH:
Originally posted by jefequeso:

There are two moments intended to frighten the player, but they are not sudden "jolt" scares. I personally hate those sort of jump scares, but I adore the sort of scares where the player is suddenly frightened because of the ideas behind what is happening, not because of the suddenness.


SPOILERS

















Yeah, you guys did a great job. I know this is an old post, but still. The game gave me the creeps from the first more in-depth texts. Wandering around, aimlessly, alone. You guys really set the atmosphere well. props m8 this gaem iz troo mlg

Thank you :)
wiredwarrior Dec 14, 2014 @ 12:20pm 
most people have already touched on the horror provided by this game, so I will only say this: there are no jumpscares and no monsters chasing you. Knowing that, you can tell yourself that you know nothing is out there, its not that type of game ... but nevertheless, you will fear the dark when the lights start to fail.
Kokoloko Dec 14, 2014 @ 4:03pm 
Just gotta key, kinda excited for this one, gonna report when I finished it without dying ;)
Revalopod Apr 11, 2022 @ 1:13pm 
Originally posted by Kokoloko:
Just gotta key, kinda excited for this one, gonna report when I finished it without dying ;)
well it looks like they died :(
Kokoloko Apr 11, 2022 @ 4:54pm 
Haha, no I'm still very much alive and still both a huge fan of the Moon Sliver, atmospheric walking sims in general and Davids other works, played and reviewed all of them I think!
:cooltree:
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