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since I can't see your hours, I'm assuming you mean "modding" as in using mods, but if you want help creating them, just clarify that...
anyway it's fairly simple, you just extract them then fire up the game, each mod will have a path that's part of the archive, like Game\libs\statemachines\zombie\general.win.sm or Game\libs\class3.1\rts\characters.win.bmd et cetera... you'd extract that into State of Decay YOSE\ so that Game\ contents go into the Game\ subdirectory under the main directory, that's it. so if the archive starts at libs\ but there is no libs\ dir yet, just extract it in the main SoD and let it make the directory. but each mod you want to use should have install instructions.
NOTE: there's one .bmd per game mode per each category. if you want to use for example multiple character mods that are already .bmd, you have to learn how to merge content with diff and then recreate the bmd; that may be easy or advanced, depending on your tech skills. check out Voidpool's SoD Tools on nexus, which coincidentally is what you'd use if you wanted to create your SoD tweaks, too.
there's no shortcut for knowledge, sorry, you have to do some reading, like on each mod's description page, and then some posts in their posts section.
have you tried mods? it's fairly simple, well, as I said above, but for the merging part when you want ~6 different mods to work in the same .bmd file... this is why lots go for the all-in-one mods like QMJS Extended Functions[www.nexusmods.com].
note if you do go with a mix-and-match approach, some will break certain modes; not everyone tests everything. so you'll be playing Breakdown and approach the RV and crash out every time, if weird crap like that happens, you just move the troublemaker file out of the directory temporarily, get past that point, then exit and put it back. annoying but easy fix.
If Mod A changes a file and Mod B changes the same file, only the last modded file functions. It is like adding two coats of paint that are different colors. This can leave Mod A non-functioning, or limit what it does.
Steam is not a free site. So if you want Nexus to be like Steam, pony up.