Tile Miner

Tile Miner

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Adventurer vanishing
The only thing I can think of is something is killing him. Unlike the farmer who took over what I origionally planted, and wont plant anything new like the carrot plants, which Im growing myself, the adventurer will only take items set towards adventuring, he wont take any food items yet displays over head food items I try to give. Potions, food, energy items. He won't take anything. I went as far as putting items in his chests. I see energy dropping,, but no way to replenish it which is frustrating, because it's replacement that comes stats are level one and requires all the rare items all over again just to level it up. Had I not duplicated those items, this would have been a game breaker. Only thing I can do until this is fixed, is modify his energy and hp, and set them both to billions, so when they drop, at least he will live longer.
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It's not just the adventurer, farmer a bit stupid too. They both started with bread, yet wont buy any, and will eat nothing else. Once enegry is 0, they die and start all over. Until I figure a way to get food to them, I did a work around and forced an additional 900 billion enegy to both npcs. Hp is next.
Feb 25, 2020 @ 6:06am 
Villagers in general need some work. They're difficult to keep alive largely because slimes spawn and take them out. When a villager owns land you can't break it but the raccoon can. The reason for this is because you could just get unlimited crops from the villager for free otherwise (he plants his own crops). Selling property means you no longer can access it. I love how you basically solved the problem by giving the villager a ridiculous amount of energy. Haha. I'm going to need to take a hard look at NPC balance as a whole before the final release. There are elements of villagers that I love and there are parts that I don't.
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