Devil May Cry 4 Special Edition

Devil May Cry 4 Special Edition

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Ceriss Jun 27, 2015 @ 10:08pm
What do you think of the enemies in DMC4 vs DMC3 enemies?
Sometimes I think DMC4 moved in an annoyingly gimmicky direction.

Blitz for example... much like blood goyles you have to use gunfire on them first but unlike blood goyles they can actually wreck you. Plus they have an attack that is inescapable without DT if they manage to grab you.

In DMC3 most enemies were stunnable and the ones that weren't... Arachne had enough tell from it's attacks and none of them were too difficult to dodge. The Fallen were dangerous but once again their attacks had enough tell for you to dodge.

In DMC4, Frost is difficult to stun, it's ice projectiles are ridiculously fast too and it often hits you when you're in the air. Assault have a similar attack with their nails and are also not so easily stunnable however they're attacks have enough tell imo.

♥♥♥♥♥♥♥ Chimera enemies. You have to ensure the tentacles are down before you even get close else you're gonna take a ♥♥♥♥ ton of damage. All this while fighting dozens at a time.

Faust has that ridiculous summoned swords attack that can wipe you out.

In DMC3 I don't remember the enemies being quite such a pain. I feel they were balanced better.

Is it just me?

I've been thinking about this for a while but as I started going through DMD again I remembered what a pain some of the enemies can be.

Basically in DMC3 I felt the bosses were scary but in DMC4 the bosses are cake and the mobs are scary instead.
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Showing 16-30 of 58 comments
Dankey Kang Jun 28, 2015 @ 12:15am 
Chimera's fusions are the Cazadors of DMC4.
Last edited by Dankey Kang; Jun 28, 2015 @ 12:16am
Paranoia Jun 28, 2015 @ 12:15am 
Originally posted by Kyokkai:
It's more efficient to knock the cloak down and use a distortion though for example.
Well, I'm just saying there are less boring options besides standing there and shooting. I don't know how these methods compare in terms of efficiency, but it's worth pointing out that Mephisto's design is not as limited as you were imlpying in your original post. As in, players can actually choose how to kill them, and using ranged weapons is completely optional.
Last edited by Paranoia; Jun 28, 2015 @ 12:15am
Ceriss Jun 28, 2015 @ 12:29am 
Originally posted by Maudie Tuxedo Tie:
I hated most of the enemies in DMC3, the spiders, the statues, the guys with shields the ghosts, the angels, those are the enemies I hated, I hated them, they weren't fun to fight. The statues especially, they're slow, there is no way to stun them at all, and they're forced on you almost all the time, spiders can be stunned, but it seems to take a long time, and screw their ♥♥♥♥♥♥♥ web which stuns me, at least with Frost I feel like it's easier to dodge and there is more ancipation to the Frost's frozen shot.

In DMC4 the only enemy I would say bothers me is Blitz and the enemies possed by the forest. But after learning these enemies, they're not that bad and still can be fun, I find Blitz's charge againts in his red form pretty cheap though.


The only enemies in DMC3 that were fun to play againts were the ones you find at the beginning, and they're still fun to fight when they receive stronger versions of themselves, but they're most of the time the same enemy.

I feel like DMC4's enemies are much more fun to fight and to combo, I do think though that the mini boss in DMC3, the reaper, was better, but that's about it.

Also on bosses, I feel like DMC4 has better bosses, Cerberus may have been too much of a difficult fight to put it at the begining, Berial feels like a better way to do it. Cerberus is just very punishing especially considering at that given moment Dante is very limited and his health bar is very low and a boss that comes after Cerberus, the flying worm, is an absolute joke.

I'm actually more fearful of mobs in DMC4 than bosses, I feel all of the bosses are relatively easy.

45 Jun 28, 2015 @ 12:54am 
Originally posted by Solaire the Streetwise:
There's this thing called "difficulty".

Yes, on DMD in DMC3 all but like 4 enemies die way to fast and don't feel like an actual fight but rather just a gimmick to waste your team. The enemies in 4 are straight forward fights, they all have full attack patterns instead of just 1 move and they take a beating.


The bosses are the logical extreme of them as well having a larger movepool and a larger healthbar. Bosses can also always take damage rather than in dmc3 where it's avoid until the weakpoint is open or hit a switch that allows you to hurt it. Almost every boss in 3 has some form of this.

Bad
Cerberus: Head ice shield, it doesn't move, has like 5 attacks. Boring.

Gigapede: Attack the moving platform

Vergil: You can only attack him at certain points in the fight causing the dodging/attacking phases to be completely seperated and making the fight tedious. This is true of all 3 vergil fights.

Lady: Same as vergil. I-frames during most attacks and only vulnerable between them.

Nevan: Stupid shield.... can only be attacked at certain... You lay down a set ammount of damage until the boss is back in attack phase...... BORINGGGGG

Greyon: jump on it then attack a bunch, the end, boring.

Arkham: If not for the tons of arkham spawn he has just to delay the fight this would've been a good fight in spite of the fact that your moveset is greatly diminished half way in.

Doppleganger: Hit the wall a bunch then attack for a set ammount of damage only to repeat the process. This doesn't even feel like a fight, it's just repetitive tedium.

Heart of Leviathan: Same thing. Hit the switch, deal the damage.

Good
Hell Vangaurd: This is a super version of normal enemy. Perfect.

Agni & Rudra: Solid fight, 2 enemies at once, you can attack at any time and they have tons of interesting moves and a phase 2 with more moves.

Beowulf: Same as above


Jester's pretty good too but the last time you fight him some of his attack patterns are just absurd and it feels like a chore.
Eternal Jun 28, 2015 @ 1:52am 
I like some of the DMC3 enemies but man, DMC4 has a couple of AWFUL ones. DMC3 had a couple of annoying ones but Frost's audio cues are terrible and chimerias are just terrible.

Broadsword Jun 28, 2015 @ 4:32am 
Originally posted by 45:
Yes, on DMD in DMC3 all but like 4 enemies die way to fast and don't feel like an actual fight but rather just a gimmick to waste your team. The enemies in 4 are straight forward fights, they all have full attack patterns instead of just 1 move and they take a beating.

The only enemies that are limited to one practical attack are Prides and Bloodgoyles, and Prides are either extreme wastes of time or one of the most technical enemy to screw with when you've enabled an anti-trainer and aren't keen on fighting a DT enemy, depends on your point of view.

Most the ways you've described the enemies in DMC3 are pretty much mad because bad, though.
Last edited by Broadsword; Jun 28, 2015 @ 4:33am
William Shakesman Jun 28, 2015 @ 10:43am 
DMC3 and DMC4 enemies are both pretty pathetic compared to DMC1 enemies. Only 4 enemies I find annoying are Blitzes and the parasite scarecrows but the latter aren't bad enough to complain about.

The shadow scythe enemies and their super variations are annoying though just for forcing you to use guns to do any reasonable damage at all. That's not bad in and of itself but they certainly aren't fun on top of that.
Last edited by William Shakesman; Jun 28, 2015 @ 10:53am
Broadsword Jun 28, 2015 @ 11:04am 
Originally posted by William Shakesman:
DMC3 and DMC4 enemies are both pretty pathetic compared to DMC1 enemies.

One dimensional punching bags are better than enemies you can't deal damage to except with certain weapons.
Soulmyr Jun 28, 2015 @ 11:10am 
Both have their fair share of annoying enemies, but I think DMC3 wins because it put a lot of ♥♥♥♥♥♥♥♥ for you to fight on top of the already annoying enemies. Like the room with the spinning gears and the gargoyles. Or the hallway with the spinning column things and the Dullalahs. And the enigmas in the pendulum room. And I'd say Fallen are on par with Fausts since both spend half the fight clipping behind walls. Plus DMC3's camera was a lot worse than DMC4, which made some encounters even more annoying.

As for bosses, DMC3's bosses were pretty unfair/annoying/tedious at times, which made them more frustrating. For example Cerberus doesn't leave you a lot of openings and you spend a lot of the fight just taking the armor off him. Gigapede is more of an annoying puzzle than an actual boss. Nevan takes forever to get her shield down and you can only get like 2-3 hits before she teleports away. Geryon was just tedious. Arkham had those annoying worm things that could gang up on you. You get the idea. (A&R, Vergil 2 and Beowulf were good though) Whereas DMC4's bosses don't have as much gimmicks. Worst I can think of is Bael where you spend half the fight with his glowing sluts.
Broadsword Jun 28, 2015 @ 11:21am 
I either explain how Nevan's supposed to work and ruin the fight for everyone, or I sit in silence.

Not sure which.
William Shakesman Jun 28, 2015 @ 1:14pm 
Nevan is alright as a pattern boss. Not quite as good as Ys but no DMC boss comes close to Ys-tier except for maybe Vergil 3.

DMC3's roster has some seriously ♥♥♥♥♥♥ bosses though. Nobody can defend the heart, the big centipede thing, the shadow, the chariot, or the stupid big ugly blue jellybean. But the good bosses are still better than most of DMC4's bosses. Nothing in DMC4 is as good as Vergil 3.

Originally posted by Broadsword:
One dimensional punching bags are better than enemies you can't deal damage to except with certain weapons.
Not really.
Last edited by William Shakesman; Jun 28, 2015 @ 1:16pm
Dankey Kang Jun 28, 2015 @ 1:25pm 
Originally posted by William Shakesman:
Nevan is alright as a pattern boss. Not quite as good as Ys but no DMC boss comes close to Ys-tier except for maybe Vergil 3.

DMC3's roster has some seriously ♥♥♥♥♥♥ bosses though. Nobody can defend the heart, the big centipede thing, the shadow, the chariot, or the stupid big ugly blue jellybean. But the good bosses are still better than most of DMC4's bosses. Nothing in DMC4 is as good as Vergil 3.

Originally posted by Broadsword:
One dimensional punching bags are better than enemies you can't deal damage to except with certain weapons.
Not really.

Who the hell is Ys?
William Shakesman Jun 28, 2015 @ 1:29pm 
Oh you poor child. The original rock music, hack and slash action game with amazing bosses. http://store.steampowered.com/app/207320/
Dankey Kang Jun 28, 2015 @ 1:34pm 
Originally posted by William Shakesman:
Oh you poor child. The original rock music, hack and slash action game with amazing bosses. http://store.steampowered.com/app/207320/

Thought you were referring to a boss of DMC.



Originally posted by William Shakesman:
DMC3 and DMC4 enemies are both pretty pathetic compared to DMC1 enemies. Only 4 enemies I find annoying are Blitzes and the parasite scarecrows but the latter aren't bad enough to complain about.

The shadow scythe enemies and their super variations are annoying though just for forcing you to use guns to do any reasonable damage at all. That's not bad in and of itself but they certainly aren't fun on top of that.

Think about the amount of tools you have in DMC4.
And with all those tools some enemies can still be annoying as f.
In DMC1 you had a very limited move pool and that's why it was particulary difficult.
If you put a Chimera Assault in DMC1 I doubt it'll be easy going.
William Shakesman Jun 28, 2015 @ 1:40pm 
I don't think you have much better tools in DMC4 for handling enemies than you did in DMC1. The variety is there but it is not appreciably more game-altering capabilities aside from juggling.

What is a Chimera Assault?
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Date Posted: Jun 27, 2015 @ 10:08pm
Posts: 58