I Am Bread
Lvl 1 Sound Glitch
When you get close to the fridge it starts distorting the sound file for it, anyone else noticed this?
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picl 15 DIC 2014 a las 3:17 
Thanks for the bug report, what are the volume levels set to on the options screen?

We've currently got a known issue with the volume sliders being less then optimal with some heigher levels distoring sound.
-=3D=- Duckumz 31 15 DIC 2014 a las 4:19 
It seems to do it on all of the volume levels that the ambient sounds can be heard which is the higher end of the slider, its almost as if it cant mix the fridge noise with the other sounds so it cycles between ambient and fridge...
Última edición por -=3D=- Duckumz 31; 15 DIC 2014 a las 4:20
Tatrabbit 15 DIC 2014 a las 6:40 
I get this too. I got a crash on the lounge, and when I sent in my crash log mentioned this in the email. Is anybody else having this trouble? I've mucked about in Unity before and the issue to me looks like the music and humming sounds are fighting for dominance, they might be set at the same priority. Too many sounds playing at once, I mean. My sound is VIA HD I think, it's an onboard chip in an ASUS gaming laptop, if that helps at all. Though I think the best solution is to change the method constant background sounds are played with.
picl 15 DIC 2014 a las 7:19 
Thanks for your feedback guys, I'm passing the details to project coders and have logged it in the bug database. We'll look into it when we can :)
-=3D=- Duckumz 31 15 DIC 2014 a las 11:39 
Thats exactly what i was thinking, that the sound levels are about the same and they are having a hard time mixing together, leaving the louder one to be dominant (the fridge) and when by the fridge its sound file sounds slightly distorted but that could be it trying to cut in and out, hard telling...
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Publicado el: 15 DIC 2014 a las 1:57
Mensajes: 5