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Why was Minerva so harsh and evil to Winfride? She is depicted as an evil person, with a cold heart and all. Even Devil says that when she is cursed to look like her cold heart.
But I do not understand what makes her so cold hearted. She is just a disappointed girl who is getting shown all the time that she is not as well loved as her sister Jannike. Her dad is dead, which she apparently loved and who was the only one showing her love back by letting her do her experiments.
So why in the name of the universe is she doomed to have such a bad wyrd at all? It is a bit hinted at that the parents do not really have a choice but to obey what the wanderer says - which is in truth the devil. So does this mean that Winfride was some kind of 'sacrifice' to the devil so they can keep up their witchcraft?
I don't like it, and I must agree, the ending somehow makes it all sound unfair and unfinished.
She chose not to bond with her sister, she chose to kill Joringel and Jorinde, she chose to kidnap Anna, she chose to curse Ben and anna's grandfather, and she chose to imprison her sister.
She chose a life of evil.
I think we need 3 more Anna's Quests games if we can do it with Deponia .
Winfride's mother is the baddie of the entire story, as she is to scared to grow up, move away from her comfort zone, and in the end she willingly sacrifice her daughter to the devil for the sake of not having to fight a single fight. Children are delicate entities mostly molded by their parent. And parents, they often forget, are they still humans and they should be aware of their own problems, limits and to know themselves before raising a child. Being a parent do not make you an omniscient god who don't need to understand and/or listen to your children.
The good daughter is totally inept, not good. She does nothing good for the entire story, she always decide to flee, she never take the side of the sister, she always pick up the easy way. She is a queen, and when it's the moment to protect her people flees and just destroys his son's life by turning him in a teddy bear. She doesn't anything to change the outcome of things, never. In the end the prophecy is that she is the one who can save the sister...and guess what? She arrive just in time to see Anna save the day. And let Anna destroy Winfride.
And fate. It's about fate, but in the end[ing] fate is what we decide to do of our life: nodoby forced Winfride to do all the bad things she did. And that's the same that happens in real life, the same screwed childhood can produce a dedicated cop or a serial killer, strong depression or a strong push to enjoy life; we have inside us the light and the darkness and the freedom to choose.
'cause, speaking about gods and fate...ironically, while the Devil never did something bad or pushed someone to do it- notice how he is always just a watcher, never taking active part in any act of bad deeds-, when the good goddes appears...is just to curse the poor child.
As in life, good is not always good, evil is not inerently evil, inaction do not make you for free a good person, and nothing is already written.
(on a side note, I find it interesting that of the entire "good family" the father has fled, two are doing/have done nothing at all of their life, and the only one who is fighting for her "beliefs" is the "evil" one that everyone else is bullyfying)
I feel like if there is a next game, the Devil may play a even bigger role in the story.
https://www.youtube.com/watch?v=lyEDDylzq_A&spfreload=10
Also, saying Anna was the only one who offered forgiveness was trash-talk. Janika did it herself but was rejected by Winnie. If anything, the ending is made bearable for me because of the parallels drawn by these two - Janika is the one who really knows Winnie's entire story, including how Winnie rejected her forgiveness and acceptance. For all Winnie's frustration for her sister that their mother instilled in her, Janika loved her sister and accepted her fully. She, being an adult, simply knew when it was time to give up, something Anna has yet to learn, plus she only just found out about Winnie's past.
I guess, if anything, what bothers me isn't even the ending itself and Winnie's likely (though not certain) fate, so much as the narrative following it that feels lackluster. Winnie is a tragedy everyone's to blame for, Hans, about the purest character in the game, is dead, for all we know, their mother lived to a ripe old age, but instead of making a point about how true strength comes from within and that's why Anna managed to beat her quest whereas Winnie failed hers, they just make it all black and white again. And without a sequel, that tiny bit at the end of the credits doesn't amount to much, either - not to mention is so very, very easy to miss.
Anna's Quest is like watching all original StarWars movies but instead of Palpatine , Vader gets thrawn off and Empire wins .
You guys see where I am going with this ? XD
We find out that witch was set on a bad path by the devil and we had that hole introduction just to push her off the cliff .
You guys call it what you want but that ending could have been handled better . Unless it is like that on purpose for a sequel which may never come
If you've played other games by Daedalic you can see the difference in storytelling in their games, which it's a lot darker. i remember many reviews criticising the Deponia games for that reason. It's like the reviewers still want every adventure game to follow the Sierra/Lucasarts formula.
I refuse to take that for an answer. I will save the Witch if I have to make the sequal myself XD
Blamed for a death thx to the Devil. Common now, for all we know this is not the only time he screw her over.