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The thing is, the xp you recieve on healing weapon is based on the amount you get healed, not the amount of healing others. In other word, the more people healing you the faster you get xp in those weapons. this has nothing to do with stacking mechanism.
And imp, yes, they are rare, and for most high lv players who only play 4.08 they are very hard to level up (Since they are not in 4.08s). So, people kindly let lucky guys who get one to use it and get some xp to get ultiimp.
I would rahter do 2.5 DM method (or 3.48 for 1 wep depending if opponent wants)
Generated map
600 HP
High wind
Single shot
10 starting weps (or 1 for 3.48)
High obstacles
Recommanded that both players have maxed green path for 240 armor and maxed blue path
the xp is good, because the matches are usually fast (much faster than 4.xx multiplikator matches)
the upgrading of wepaons is also good and with 30 weapons you get often the weapons, you have to upgrade
you could collect fast wins and kills for achievements
--> actually it is my favorite ( i am level 86)
If a person moves, he/she will be kicked after the match. The most people follow the rule. Sometimes the lobby just dont work, then it is better to change the lobby.
For me the fun thing is, that you can choose out of 30 weapons instead of 1 (as in most lobbies), and you have a good change to kill an opponent in the match. Also you dont have to wait very long for the end of the match.