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P.S. The "no error" part is actually a bug that I'm going to fix in the next update. There is an error, it just doesn't display it.
To play multiplayer, have one player hit the Create/Continue button, and another player use Connect after entering the first player's IP. You can find your IP via websites like http://www.whatsmyip.org/
P.S. I'm going to add the ability to invite players via Steam in the near future. I just haven't gotten to the Steam integration yet. It'll be around the same time as achievements.
Has anyone gotten this to work on a Mac? I want to host a Windward server but mono WWServer.exe doesn't seem to be fully working.
My one buddy who starts a server and we join him, he connects to his own server via his actual ip. When Ihave to use that method I have to use the default 127.0.0.1. So again its very erratic and not consistent across the board with all players.
There really needs to be some unified work done on the networking aspect IMO. It should never be this hard.
Aren, these posts are popping up more frequently, its not just an isolated problem. Hell just among my small grroup of friends, 2 of the 5 of us are actually able to have freinds join. Thats not isolated.
The invited friend needs to be exited to desktop before receiving invite to play Windward.
When he is in the Windward main menu, the invite errors out. When he is at desktop, the invite brings him into game with ease.