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By default all the factions are neutral to each other, but hostile to the pirate faction. The enemy is not the other factions - the enemy is the pirates, unless you enable PvP (always at war setting on server creation).
The point in capturing land is, at least for now, to make money faster. The further a region is from a starting point (another faction's or your own) the higher its challenge level, and the higher the challenge level the higher the rewards.
And yeah I started Valiant because combat is life, I see no real point of switching to the other factions, although I think the Corvette looks like the best pure combat ship (right?), so I might switch factions to Sojourn just for the discount then switch back.
That'd be awesome. I hope that gets added.