Total War: ATTILA
Sudden drop in income.
Hi,

So am playing as the Eastern Roman Empire and around turn 25 or 26, I drop from making nearly 2000 a turn to - 4000 all in one turn. Is this some kind of bug in the game? I have to disband most of my armies just to break even!!

Even food production is affected but not as much.
แก้ไขล่าสุดโดย DK; 8 มี.ค. 2015 @ 10: 39pm
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กำลังแสดง 16-28 จาก 28 ความเห็น
โพสต์ดั้งเดิมโดย alm012:
Hi,

So am playing as the Eastern Roman Empire and around turn 25 or 26, I drop from making nearly 2000 a turn to - 4000 all in one turn. Is this some kind of bug in the game? I have to disband most of my armies just to break even!!

Even food production is affected but not as much.

I pointed the issue to CA like. . . a week after release, you get that loss after a major event right? It happened to me, i ranted, i sent my saves to them and never ever heard about it again. . . Oh and gl with your food income as well.
โพสต์ดั้งเดิมโดย Fromage:
this happened to me as well, you need to check the amount of money the trade route is making with the WRE. You can do this by checking the trade panel after clicking the financial button, or by looking directly at the trade route (the dotted line in the map) with the WRE. If it says blocked, there is your reason.
He dropped from 2000 to -4000, i doubt it's a commercial issue there.
Joe 14 มี.ค. 2015 @ 5: 11am 
unhappy pops
seasons changes
weather changes
governors moved around editcs not on
troops upgraded so costs are higher
more money spent so less intrest made with ERE ability
CITY:
urbs/trade jetty/greek church/govenors house/aqueduct/adobe maker/whatever you wish(or a resource)
TOWN 1:
colonia/fishing jetty/cattle pen/Balnae
TOWN 2:
colonia/fishing jetty/cattle pen/leather maker(or a resource)

from what i have figured out this seems to be my version of the best way to handle the best towns as a ERE player. lots of trial and error to figure this out lol. its a good balance of food/cash/sanitation/public order/Garrison
แก้ไขล่าสุดโดย Mephiston87; 14 มี.ค. 2015 @ 5: 47am
โพสต์ดั้งเดิมโดย WTFOOL:
โพสต์ดั้งเดิมโดย Fromage:
this happened to me as well, you need to check the amount of money the trade route is making with the WRE. You can do this by checking the trade panel after clicking the financial button, or by looking directly at the trade route (the dotted line in the map) with the WRE. If it says blocked, there is your reason.
He dropped from 2000 to -4000, i doubt it's a commercial issue there.

It is likely a trade issue, ERE makes a lot of money off of the Trade route with WRE. I was making ~10,000 off the trade route with them. After the trade route was 'blocked' all that money was gone.
โพสต์ดั้งเดิมโดย Fromage:
โพสต์ดั้งเดิมโดย WTFOOL:
He dropped from 2000 to -4000, i doubt it's a commercial issue there.

It is likely a trade issue, ERE makes a lot of money off of the Trade route with WRE. I was making ~10,000 off the trade route with them. After the trade route was 'blocked' all that money was gone.


If it was that, you'd think the support team would've suggested it or told me right?
The same problem here. It's 417 AD Summer. Just last year at Autumn, my ERE campaign experienced a sudden in income. It went from a surplus of 2000 gold sth to a deficit of about -9000 gold !!!!, in just one turn without any warning or sign, come on, what's going on here?
I looked up to the trade agreement, income summary box, and public order. None of them shows any significant drop that season, except the taxes income fell again in the following season from sth over 24000 in total to 21000 in total. I couldn't do anything except raising my tax bar from level 2 to level 5 first, later to level 4. My massive army upkeep forces me to disband units from full strength to 13 or 14 stack per unit. So strange !!!
Did the Emperor die? Any character dying can have an impact although a -11000 change would seem like the Emperor.
โพสต์ดั้งเดิมโดย keifulau:
The same problem here. It's 417 AD Summer. Just last year at Autumn, my ERE campaign experienced a sudden in income. It went from a surplus of 2000 gold sth to a deficit of about -9000 gold !!!!, in just one turn without any warning or sign, come on, what's going on here?
I looked up to the trade agreement, income summary box, and public order. None of them shows any significant drop that season, except the taxes income fell again in the following season from sth over 24000 in total to 21000 in total. I couldn't do anything except raising my tax bar from level 2 to level 5 first, later to level 4. My massive army upkeep forces me to disband units from full strength to 13 or 14 stack per unit. So strange !!!


That could be because the capital of one of your main trade partners is under siege.

After hours of looking through it I found that the western roman capital was under siege and that caused the drop from me, had to send a relief force to get things back on track.
แก้ไขล่าสุดโดย DK; 26 พ.ค. 2015 @ 12: 13am
โพสต์ดั้งเดิมโดย alm012:
โพสต์ดั้งเดิมโดย keifulau:
The same problem here. It's 417 AD Summer. Just last year at Autumn, my ERE campaign experienced a sudden in income. It went from a surplus of 2000 gold sth to a deficit of about -9000 gold !!!!, in just one turn without any warning or sign, come on, what's going on here?
I looked up to the trade agreement, income summary box, and public order. None of them shows any significant drop that season, except the taxes income fell again in the following season from sth over 24000 in total to 21000 in total. I couldn't do anything except raising my tax bar from level 2 to level 5 first, later to level 4. My massive army upkeep forces me to disband units from full strength to 13 or 14 stack per unit. So strange !!!


That could be because the capital of one of your main trade partners is under siege.

After hours of looking through it I found that the western roman capital was under siege and that caused the drop from me, had to send a relief force to get things back on track.


Yeh!!! Thanks for the advice. It's really the case. The western roman capital at Medionalum is under siege by Alamans. I will send my relief force there
It's really annoying to protect the WRE capitol. When my relief force arrived, the enemy has way retreated that turn. I withdrew my task force back to Macedonia You know what... This time not Alamans, but the Quadians launched the siege again. Hell... do I have to station an army next to WRE capital for the sake of protecting my trade income. It's absurd.
Guys, I play ERE at 408 AD. I dont have that problem. I figured out that I need to keep my cities that I start with. If Dacia or Mace. show up i make them puppets. But when I'm at war with sassanids I just raze all their cities. I actually avoid capturing cities at all costs. This is the only way to maintain income and food!! I make 19k a turn. I have the current nations as puppets:
WRE, Armenia, Dacia, Nobatia, Axum, Garamantians, Hispania, Gaetulians, Lakhmids, Abasgia, Lazica, Kartli. Ghassanids are allies, you cant have them as a puppet as they turn on you easy.

It is important to break armenia away from sassanids via marraige! Marraige is a very important tool! Kill your starting wife, and find a new one, once you get a child have your heirs wife assassinate your emperor's wife then find a new one lol! Don't divorce a wife you got from another nation!

Also Armenia, Abasgia, Lazica, Kartli, and Arran are important to have as puppets when fighting Sassanids.

I dont occupy cities! I raze them...Only when I have created a huge buffer zone, I can colonize areas I razed when at peace. North Africa is important for ERE! You have to create puppets there in order to secure that flank. I have one army created in Egypt that I send off west and up through Spain. Raze or create a puppet state. Thats it....

I have two armies near my capitol where I fend off barbarians, create puppets, and raze cities.

3-4 constantly fighting and razing cities for Sassanids and Atropatene. It is important to make Axum your puppet first by taking their town Adulis which is very important. For the resouce and then to make a small army and invade Arabia from the southern tip.
โพสต์ดั้งเดิมโดย keifulau:
It's really annoying to protect the WRE capitol. When my relief force arrived, the enemy has way retreated that turn. I withdrew my task force back to Macedonia You know what... This time not Alamans, but the Quadians launched the siege again. Hell... do I have to station an army next to WRE capital for the sake of protecting my trade income. It's absurd.


Thats why I decided in my second play through to cut all trade ties with the WRE from the start, sure it might make things harder at the start but relying on them for trade is very dangerous especially in end game where the trade rout might be worth 15k or more.

โพสต์ดั้งเดิมโดย kingfeever:
Guys, I play ERE at 408 AD. I dont have that problem. I figured out that I need to keep my cities that I start with. If Dacia or Mace. show up i make them puppets. But when I'm at war with sassanids I just raze all their cities. I actually avoid capturing cities at all costs. This is the only way to maintain income and food!! I make 19k a turn. I have the current nations as puppets:
WRE, Armenia, Dacia, Nobatia, Axum, Garamantians, Hispania, Gaetulians, Lakhmids, Abasgia, Lazica, Kartli. Ghassanids are allies, you cant have them as a puppet as they turn on you easy.

It is important to break armenia away from sassanids via marraige! Marraige is a very important tool! Kill your starting wife, and find a new one, once you get a child have your heirs wife assassinate your emperor's wife then find a new one lol! Don't divorce a wife you got from another nation!

Also Armenia, Abasgia, Lazica, Kartli, and Arran are important to have as puppets when fighting Sassanids.

I dont occupy cities! I raze them...Only when I have created a huge buffer zone, I can colonize areas I razed when at peace. North Africa is important for ERE! You have to create puppets there in order to secure that flank. I have one army created in Egypt that I send off west and up through Spain. Raze or create a puppet state. Thats it....

I have two armies near my capitol where I fend off barbarians, create puppets, and raze cities.

3-4 constantly fighting and razing cities for Sassanids and Atropatene. It is important to make Axum your puppet first by taking their town Adulis which is very important. For the resouce and then to make a small army and invade Arabia from the southern tip.

Interesting tactic, though to be honest I dont like raising because once you re-colonize you get a shell of the city that was before and simply bringing it up to the standard is very expensive and time consuming and dont forget razing causes migrant problems.

Might give it a go and see how it works for the WRE though.
แก้ไขล่าสุดโดย DK; 26 พ.ค. 2015 @ 10: 07am
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