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Short version: it certainly is possible to kill Attila so he is dead and buried, subsequently stopping his Hunnic hordes from constantly spawning and setting fire to everything you hold dear. I achieved this playing as the Geats on Normal difficulty in 432 AD, if I remember rightly.
I'm afraid I can't speak for why you got bullied by eight Hun armies at once, in my experience they typically came in groups of three (and once, five, but they were just far enough away from each other to pick off). Were you backed into a corner, perhaps?
---------------
Longer story:
I had severe trouble killing him too, if it makes you feel any better. The way the game seems to work is that the first time you encounter and "kill" Attila once he comes of age (from 420 AD), be it by agent assassination or a military battle, you unlock the 'Attila the Dead' achievement. Confusingly, this by no means at all means that he is actually dead. He is almost definitely fine at this point.
I used an agent to assassinate him. He left the army he was attached to, and I got the achievement, but no alert in-game telling me he was killed.
Thinking maybe that was the wrong way to actually remove him from the game, the next time he stumbled into my lands I engaged him with an army and auto-resolved to victory. He disappeared again, but no alert.
Referring to him now at Attila the Invincible Bastard, I then found him *again* and decided to fight the battle myself so I could watch his little in-game character be stabbed in the face with my own eyes. When it happened, I got a notification (like you did) saying that he had "been gravely wounded" and "surely his next defeat would be his last" and words to that effect.
I was under the impression this entire time that he was able to escape once and then would be killed the next time you beat him. Since I had now killed him three times, surely the fourth would be the charm. (Maybe it only applies to battles you fight yourself? I don't know.)
Lo and behold, the next time I caught him in battle he actually did die. His hordes stopped spawning in my campaign after that, and I managed to finish off the faction for good.
Keep plugging away and hope you get lucky enough to beat him over the head in a manual battle twice, that might just do the trick.
I appreciate the advice. Thanks! I have actually only killed him in a non-auto-calc battle twice. Maybe I need to do it again. Unfortunately, my armies have been totally shattered at this point, and there's no hope of me contending with a zerg stack of Huns to get him.
My issue is that this seems like such a gamey contrivance. I mean, if I kill someone in battle or by destroying an army with auto-calc, that person is dead. My generals don't get second chances if I screw up and wind up in a bad spot--a fact ironically made clear to me through ongoing nasty warfare with the Huns.
I guess my comment on your feedback is this: I don't like feeling as if CA is dictating the course of events in my game. I enjoy TW precisely because I can create alternate histories. If I want to assassinate Attila's father before he's ever born, I should be able to do that. If I want to kill him the second he comes of age (I understand that CA must tread carefully around stuff that looks like child murder in their games), I should be able to that as well. And if I run him down screaming on a field after routing his God-awful hordes and ram a lance through his sternum, I want him dead, buried, and gone forever. Anything less ruins the immersion and choice that definie TW games.
I guess my comment on your feedback is this: I don't like feeling as if CA is dictating the course of events in my game. I enjoy TW precisely because I can create alternate histories. If I want to assassinate Attila's father before he's ever born, I should be able to do that. If I want to kill him the second he comes of age (I understand that CA must tread carefully around stuff that looks like child murder in their games), I should be able to that as well. And if I run him down screaming on a field after routing his God-awful hordes and ram a lance through his sternum, I want him dead, buried, and gone forever. Anything less ruins the immersion and choice that definie TW games. [/quote]
Speaking about how Attila cant die. I think its mostly just cause of the games timeperiod and how legends of Attila how no matter what he would survive.Thats the reason that CA made it so Attila was a god among men persay.
That seems completely fair to me.
I am under the impression that it is actually possible to eliminate the Huns before Attila comes of age (I think I read somewhere on these discussion boards someone claiming to have beaten them by turn 15), but I am certainly not a good enough player to have a chance at pulling this off. I therefore have no way of verifying that claim, it's just word of mouth.
I can see why CA gave Attila more 'lives' than every other general. He is the title character after all, and to me it would be perfectly believeable that he could narrowly escape death no matter the circumstances one time (three escapes is pushing it). Your argument that he is just another human at the end of the day and should die like the rest of them is also valid in my eyes though.
I'd say it's just down to how much you can suspend your disbelief for the degree of rigging that has been put in to keep him in play. I imagine it won't be long before mods are released that can cater to different preferences here, in your case making him truly killable the first time you encounter him.
If you view your current campaign as lost, then may I suggest you trying playing as the Geats yourself? (If you have the Viking Forefathers culture pack.) They have quite an easy starting position, and I've seen a lot of people have a good deal of success playing as them. Kill the Jutes in turn 1, kill the Danes in turn 2, and you have the province. Stabilise it and replenish your armies, then you are free to go wherever you damn well please. I went to Britain.
If you don't have the DLC for them, maybe try the Saxons too as they've worked out for me in my second campaign. If you want to move West, make defensive allies (or at least maintain non-aggression pacts) with all the small factions like the Rugians, Lugians, Burgundians, Marcomans, etc to your immediate East so they can act as a functional buffer between your empire and the Huns - giving you time to mobilise when they arrive.
#2 You absolutely can kill Attila, but its hard. Assassins cannot kill him until hes had his invincibility buff knocked off and you receive an event (which AI armies can do, not just you). It will tell you something along the lines of 'while examining the entrails, blah blah blah, considered flight, blah blah blah'. After that event, hes the same as every other character. When he dies you'll get the event about the huns plucking their hair out rather than crying for the loss. Some ♥♥♥♥ like that. Alternatively, he might die of old age. Bad news, since the last update i've seen characters as old as 84, 97 and 104. So 84 years of Attila as king of the huns sounds like some real bad news bears to me.
I have to say though about Attila TW is that its one of those games that they make thats good. It has some mechanic issues like Attila being so OP even on easy. But honestly there are work arounds. Try running battles at 20 min max. 1 stack of tier 1 and 2 can fend off 4 stacks of tier 2 and 3 huns. All you need to do is hide your units in the woods and run the clock. Time runs out, you auto-win. Cheap tactic but good for the less skilled in Attila.
I've played TW since Shogun and its paper soldiers. Every title, every expansion. Attila so far is the 2nd best one i've played. Rome 1 still standing at the top, and one of the ol' paper ones is probably better because of the nostalgia.
Thanks for the response! I did eventually manage to kill Attila. I got a message after another massive battle saying something about him being defeated and his next loss surely being his last. I officially killed him in the next battle as he attempted to retreat through a mountain pass. All told, it took me 6 attempts (7 if you count the assassination attempt) to actually, finally kill him. It's not clear to me why it worked this time and not all the others. Regardless, the hordes stopped spawning, and I put the ugliest war in my history with TW games behind me.
But you know what? Stuff got pretty boring once the Huns were gone. Without any real threat, I simply sat around building up my income until I could buy alliances and meet the game's victory conditions. In a lot of ways, it was kind of a drag.
I guess what I'm saying is that my previous posts may have been a little out of line. I still think the fight was far harder than it should have been on easy, and I'm still very skeptical of the mechanic that makes Attila nearly impossible to kill. But at the end of the day, TW: Attila just isn't itself without... well, Attila. I see that now.
As to you other point, I'm comfortable saying that despite my previous frustrations with the game, Attila is quickly becoming my favorite Total War of all time. I can't wait to spend more time with it.
In my campaign I got lucky and he is busy burning every living thing in persia
I just wish that there wasn't only a single devestating storm to weather. No idea the cure. But i'm not paid to think about this, so i won't try too hard.
If you want this game to be real fun, try doing a coop campaign with someone. It just takes it to a whole new level.
No after Atilla dies the hordes stop spawning. Aka is clean up time.
+1