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Exactly. I'd imagine 'converting' every house and building to your culture throughout the entire city would prove costly.. I don't mind the price but yeah. Even when i played as the Saxons with the half price trait; that means everyone else must pay 20K!!!
The game (same with Rome 2) is just tedious. Rebels and food are way more of a threat to me than the Western Romans who didn't even put up a fight. But instead its taken me 50+ turns to convert two settlements to my culture. Thats a lot of boring waiting around doing nothing. How does that make the game more enjoyable or immersive? Its like the camapign AI has gotton worse and worse since Medieval 2 until now the main factions can barely play against you. Instead they just have randomly spawning rebel armies and factions to compensate for a mediocre AI.
This isn't a TW game its a resource management SIM.
At about stage III on the tech tree I decided to go full civic. Once you start earning buko moola the conversion rates get a bit less painful.
I'm getting the feeling Attila is a lot more of a civic game. If you go military I think you'd need to be constantly razing, looting, etc. Maybe good if you were going for the achievement where you go to war with everyone you meet. Can't remember the name of that one.