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What are they going to do? Climb the stairs and burn it with their horses? Send light troops that have actual bonuses when capturing points...
Towers are exactly where they need to be now, high defensive points with dedicated archers that are in cover. Not the joke from previous TW games.
I actually cannot agree with that, first off their radius of attack is insanely high, and the amount of them in a single village is ridiculous.
In Rome 2 it looks like there where 2-3 archers in the tower meant for 50. Now it's more true to the actual numbers you would put in :)
Maybe that's where my issue with them lie, for Roman cities it would make sense that defensive towers would be a major pain in the ass, but for Celtic or Gothic cities? That's where it just doesn't make any sense to me >.<
That would definitely help, my main issue has been the range combined with the amount of towers. Too much overlap
agreed cavalry in atilla isnt a capture heavy unit like in rome 2 and shogun 2, i use wolf coats, i believe the nordic, germanic and gothic factions can all get them. they run almost forever, recover very fast and they capture points extra fast. meh melee fighters.
Dont use mounted troops to capture.....they arent suited to the job. Use a unit that has a degree of missile protection my friend or an ability to counter.
Trust me when an huge enemy AI army hits your lightly defended town and your main armies are off conquering and you have only Mr Rubbish general and his lily livered rag tag army to defend your town......those towers become your very best friends and you will learn to love them!
Embrace them mate.....
Thats what I started doing, ships with catapults seems to work :)