Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
MK 1212 AD
Age of Justinian
Ancient Empires (better than Rome 2 tbh)
As everything burns around you, and your people starve, and another wave of Huns appear on your border... can you save Rome?
I think this is one of the main reasons it's the strongest TW game.
Because the plausibility of what is possible in the game, and various permutations of outcomes, were all distinctly realistic possibilities in the ensuing power vacuum which occurred during the decline of the Roman empire. The migratory results, due to cultural, economic, religious, and environmental pressures, further strengthen the "what if" scenarios that you can have fun with in this game and era.
In this context, Attila is absolutely at the top of the map painting grand strat pile. It is not too far-fetched to imagine Faction ABC taking the mantle from the Romans. With other TWs, that's not always the case (for example, it's hard to imagine Scotland conquering Europe in Medieval 2, much less in real life history).
IOW, it doesn't break "muh precious immersions".
The icing on the cake is the difficulty. The game does not hold your hand. It is not a casual game. Nor is it for children... after all, "the air was filled with smoke and blood".
It's difficult, but it's difficult in a good way and not a frustrating way.