Total War: ATTILA

Total War: ATTILA

View Stats:
MechSmith Jun 23, 2015 @ 4:41am
How do civil wars work?
I assumed that you get a civil war if a general's loyalty reaches zero, or if you lost control of your faction, but i just got betrayed by one of my less powerful generals who had 10/10 loyalty, was married into my family, and in charge of a reasonably strong army which had never lost a battle. I also had 65% dominion and 88% control, so... how the blazes are you supposed to reduce the chance of civil war? i literally fail to see why any of ny generals would want to risk taking my king on when everything's going so well.

frankly the whole internal politics system seems like unnecessary busywork. can't we just assume that my king is playing nicely with his court in the same way we assume that he's eating, drinking and breathing? if there's any mods out there to cut the faction politics i'd take that like a shot.

(also, they had time to add all this internal nonsense, yet when i'm negotiating with neutral factions there no "get your troops off my land or i swear, not one of them will see next summer" option? there's literally no stage between letting them walk all over your land and declaring war? WTF CA, prioritize!)
< >
Showing 1-6 of 6 comments
Rabidnid Jun 23, 2015 @ 6:58am 
I've only had the one with the huns. His horde splits in 2 (same number of units in both at half their original strength). You get to appoint a new commander to the the loyal horde and the other horde under its disloyal commander becomes a separatist.

My separatist horde attacked and got wiped out straight away. but sometimes they live for a while going by the ones I see wandering around.
Last edited by Rabidnid; Jun 23, 2015 @ 6:59am
MechSmith Jun 23, 2015 @ 7:00am 
i was more wondering how on earth a civil war even happened. things were literally going perfectly for everyone except my enemies.
Rabidnid Jun 23, 2015 @ 7:08am 
Its pretty much scripted with the Huns, you start with 3 low loyalty leaders, and if your attempts to buff their loyalty doesn't work, and you don't come up with a successful plan to kill them, you end up with a rebel army. Its only happened once to me.
MechSmith Jun 23, 2015 @ 7:23am 
Originally posted by Rabidnid:
Its pretty much scripted with the Huns, you start with 3 low loyalty leaders, and if your attempts to buff their loyalty doesn't work, and you don't come up with a successful plan to kill them, you end up with a rebel army. Its only happened once to me.
i was playing as the saxons, and the guy who betrayed me was literally my most loyal general, 10/10 loyalty. amusingly, the guy i sent to kill him had 2 loyalty.

i'm not playing as the huns because i despise horse archers. they're not an army, they're an oversized skirmishing force.

-saxons used: settlement walls
-attila moved trebuchets into range
-saxons used wardogs! it's super effective!
-saxons deployed slingers to the walls
-attila used: horse archers! it's not very effective...
-saxons deployed spear masters
-atilla used heavy cavalry! it's not very effective...

huns are weaksauce.
but i really don't understand the civil war thing.
Kinphon Jun 23, 2015 @ 2:13pm 
How much integrity did his army have left ?

An army can have pretty low integrity regardless of having won every fight it was invovlved in, because of political state and character trait.
Last edited by Kinphon; Jun 23, 2015 @ 2:15pm
MechSmith Jun 23, 2015 @ 2:19pm 
Originally posted by Kinphon:
How much integrity did his army have left ?

An army can have pretty low integrity regardless of having won every fight it was invovlved in, because of political state and character trait.
100 integrity. possibly 98, i think i ransomed a small army the previous turn.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Jun 23, 2015 @ 4:41am
Posts: 6