Total War: ATTILA

Total War: ATTILA

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Rekt. Jun 25, 2015 @ 5:13am
Anyone else not "feeling it"
There's something about this game that just does not seem right, and it just is not as fun as Rome: Total War, which was the last Total war game I played before this.

The combat just feels like it doesn't have the same impact and feel of Rome: Total War.

Does anyone else feel like this?
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Showing 1-15 of 64 comments
Rekt. Jun 25, 2015 @ 6:12am 
Originally posted by Los Hijos De Dan:
I feel the same.....and I don't like the cinematic combat.......is so much better in Rome 2 and the graphics are so dark.
I definitely agree with the game feeling really run-down and dark, which makes it almost impossible for me to play it for over 30 minutes.
von Lützow Jun 25, 2015 @ 6:15am 
All personal taste. For me, I really really disliked the game colors in ROME II. Too much bling bling, so shiny it gives you eye cancer, had to turn down gamme effects 50%!

ATTILA gives you a much more fast paced and mobile skirmish feeling whereas ROME II is more static. All pros and cons, I definetely will play the DLC The Last Roman instead of cotinuing ROME II campaigns...
cheesehead Jun 25, 2015 @ 6:15am 
I know i get the same feeling too like i want to play but i feel bored after a very short time i have to rely on mods
von Lützow Jun 25, 2015 @ 6:19am 
Originally posted by cheesehead:
I know i get the same feeling too like i want to play but i feel bored after a very short time i have to rely on mods

Still you played ATTILA more than ROME II ;)
icedude94 Jun 25, 2015 @ 6:28am 
Exact opposite here. The campaign feels more alive. Blood and gore and combat animations are more detailed than Rome 2. The lighting conveys a darker tone. The more real looking towns and cities with the inhabitants on the streets, fleeing the invaders and structures being set on fire all gives more immersion.

Mechanics-wise I'm not surprised all the total war haters are silent about how CA finally got the testudo formation working in this game or how the UI is the best I've seen it and I've played all the total war games. Having the building and skill trees fully shown in game means there's no reason why people should be having such a hard time balancing food, squalor and public order.

The troops feel the most alive of any total war game so far.

Diplomacy is also the best it's ever been in this game with different personality sets for each faction. People say the internal politics are tedious but I think they just don't understand it. I've found it pretty easy to keep things in order. If you're not thinking things out ahead of time over who to appoint as governors, who to have as generals, then you'll find managing it tedious. I only have to spend influence on a political action maybe once every 12 turns.

This is also the first total war game that doesn't feel like a grind.

In every game up until this one, there always comes a point where once you reach a certain empire size, nobody stands a chance against you and the game becomes a slow expansion grind until you reach the victory conditions.

CA tried realm divide which wasn't well received. They tried civil wars which were hardly better because it was easy to prevent, at least for me. The corruption, rebellions and the limited number of armies you can have seem like the best option so far.

When I think of Rome 1, the first memory that comes to mind is watching the battle on the highest speed setting, waiting for my troops to kill all the town defenders in the town center as they slowly hack away at eachother with the same boring animations over and over again.


Rekt. Jun 25, 2015 @ 6:32am 
Originally posted by icedude94:
Exact opposite here. The campaign feels more alive. Blood and gore and combat animations are more detailed than Rome 2. The lighting conveys a darker tone. The more real looking towns and cities with the inhabitants on the streets, fleeing the invaders and structures being set on fire all gives more immersion.

Mechanics-wise I'm not surprised all the total war haters are silent about how CA finally got the testudo formation working in this game or how the UI is the best I've seen it and I've played all the total war games. Having the building and skill trees fully shown in game means there's no reason why people should be having such a hard time balancing food, squalor and public order.

The troops feel the most alive of any total war game so far.

Diplomacy is also the best it's ever been in this game with different personality sets for each faction. People say the internal politics are tedious but I think they just don't understand it. I've found it pretty easy to keep things in order. If you're not thinking things out ahead of time over who to appoint as governors, who to have as generals, then you'll find managing it tedious. I only have to spend influence on a political action maybe once every 12 turns.

This is also the first total war game that doesn't feel like a grind.

In every game up until this one, there always comes a point where once you reach a certain empire size, nobody stands a chance against you and the game becomes a slow expansion grind until you reach the victory conditions.

CA tried realm divide which wasn't well received. They tried civil wars which were hardly better because it was easy to prevent, at least for me. The corruption, rebellions and the limited number of armies you can have seem like the best option so far.

When I think of Rome 1, the first memory that comes to mind is watching the battle on the highest speed setting, waiting for my troops to kill all the town defenders in the town center as they slowly hack away at eachother with the same boring animations over and over again.
One thing I kinda-liked about the game that I was put into the mindset of somebody who is trying to survive, and then conquer, rather than immediately starting off as a king with thousands of troops at disposal.
icedude94 Jun 25, 2015 @ 6:33am 
Yeah I'd like to add that this is the first total war game that feel like a "survival-strategy" game. You got winter, the huns and barbarian hordes. Even the main objectives are simply "Survive until..."
Moose_knuckle Jun 25, 2015 @ 6:34am 
Yeah i disagree i think this is far improved, if your talking about the first Rome game especially then its hugely improved. Rome was a good game for its time but its a very basic game when you compare it to the new total war games. In pretty much every way too, combat, building, diplomacy and dealing with your economy. Attila is a harder game that takes more working out but its all the better for it.
Last edited by Moose_knuckle; Jun 25, 2015 @ 6:37am
VictorBravo Jun 25, 2015 @ 6:35am 
All taste I think. I really like Attila's dark atmosphere that conveys the end of the western roman empire and the dawn of the germanic influence in the world.
icedude94 Jun 25, 2015 @ 6:36am 
Let's not forget that this game is supposed to be the beginning of the end. It doesn't immediately jump into the era of the medieval total war games. This is the start of the period popularly known as the Dark Ages.

Hmm...the rise of organized religion, wars and climate change brought about the dark ages... *wink*
Last edited by icedude94; Jun 25, 2015 @ 6:55am
Nope, I think it's great actually.
gnorf73 Jun 25, 2015 @ 7:44am 
Originally posted by Shaun (have a nice cold pint):
All personal taste. For me, I really really disliked the game colors in ROME II. Too much bling bling, so shiny it gives you eye cancer, had to turn down gamme effects 50%!

ATTILA gives you a much more fast paced and mobile skirmish feeling whereas ROME II is more static. All pros and cons, I definetely will play the DLC The Last Roman instead of cotinuing ROME II campaigns...
I agree with this. Especially after playing Attila I tried to go back and play some more Rome 2 and it feels cartoony with it's queer colors.. I can't even play it anymore.
𝔗𝔢𝔞 ❀ Jun 25, 2015 @ 8:24am 
Originally posted by icedude94:
Exact opposite here. The campaign feels more alive. Blood and gore and combat animations are more detailed than Rome 2. The lighting conveys a darker tone. The more real looking towns and cities with the inhabitants on the streets, fleeing the invaders and structures being set on fire all gives more immersion.

Mechanics-wise I'm not surprised all the total war haters are silent about how CA finally got the testudo formation working in this game or how the UI is the best I've seen it and I've played all the total war games. Having the building and skill trees fully shown in game means there's no reason why people should be having such a hard time balancing food, squalor and public order.

The troops feel the most alive of any total war game so far.

Diplomacy is also the best it's ever been in this game with different personality sets for each faction. People say the internal politics are tedious but I think they just don't understand it. I've found it pretty easy to keep things in order. If you're not thinking things out ahead of time over who to appoint as governors, who to have as generals, then you'll find managing it tedious. I only have to spend influence on a political action maybe once every 12 turns.

This is also the first total war game that doesn't feel like a grind.

In every game up until this one, there always comes a point where once you reach a certain empire size, nobody stands a chance against you and the game becomes a slow expansion grind until you reach the victory conditions.

CA tried realm divide which wasn't well received. They tried civil wars which were hardly better because it was easy to prevent, at least for me. The corruption, rebellions and the limited number of armies you can have seem like the best option so far.

When I think of Rome 1, the first memory that comes to mind is watching the battle on the highest speed setting, waiting for my troops to kill all the town defenders in the town center as they slowly hack away at eachother with the same boring animations over and over again.

I could not agree more. They got it right here, and I've also been very pleasantly surprised by the AI at times, good to see some improvements, and that they approached this game with real aristic vision. We haven't seen that since Shogun 2. :impaled: Would execute all my captives again.
Cullen's Hound Jun 25, 2015 @ 10:46am 
If you mean you have not played a Total War game since Rome 1 then maybe you should just admit to yourself that you are no longer a fan of the series.
hottwiz Jun 25, 2015 @ 10:48am 
i know how you feel,i dont listen to music in gmaes often but when i did with attlia it dosent give me that feelng of awe and "YEAH LETS ♥♥♥♥♥♥♥ WIN THIS IMPOSSIBLE BATTLE" i just dont anything near that.the colors are blend for me. i just dont get dragged into the games world..

attlia still have that total war feel with the fighting and running a empire (mostly) but it just donst drag you into the game
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Date Posted: Jun 25, 2015 @ 5:13am
Posts: 64