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Problems with this strategy arise later int he game: Your expansion options are limited since going war the Sassanids or their clients is suicidal and the Dilemma mechanics (which will happen whether or not the Huns are nearing) make everyone else hate you, which is a huge problem, since everyone in the east is a Sassanid drone, Go to war with one and you will be at war with all. If you are good at handling the endless army of persian clones this could work for you.
Alas, the concept was not entirely wrong, Slavs have no territorial requirements for victory conditions so that makes them flexible, you could try migrating to a more defensible position: such a Britain or Spain, consolidate your power there and then who knows..?
Showed my middle finger to the Huns on the first 'event' by declining them any money or food.
If you gonna be a b'atch of Huns everyone will hate you for that. And the Huns will hate you in the end too. Say no to them and prepare for the worst.
Also when you say no to them you'll get bonus to relations with others(non huns) because of that, so it's easier to form alliance or trade with germanic clans or any other factions.
At one point I had 5x raiding stacks in my lands, killed 2 of those at city siege the rest moved to others lands. Keep in mind even if you pay to the Huns, other mongol hordes will invade your lands anyway. So just say no and be done with it.
You need to think this way, Slavic people are masters of the land, so focus with farms and food and anything that gives you bonus to growth. Temple of Perun + Priestes will give you so much bonus to Slavic Paganism + you would never have to worry about public order.
The first 4-8 turns are just the opening, if you play it right your good for the rest of the campaign. In my case diplomacy was the key and trading with Germanic factions, if you can do it you will be fine.
Oh and one more thing, the mongols they do love to burn so recolonize and protect it right away before other factions/AI does that.
I don't even have to war dec anyone, I just recolonize burned land and defend.
For other regions when the first will be secured, one full stack + governor + priestes focused on religion spread and public order and recolonize will be going eazy and steady.
The only wars I was fighting in the west were to protect my Germanic allies. I've got like 6+k income atm, and I'm still very early in the campaign. Sometimes I had to pay 4k-7k for trade and defensive alliance or non aggression pact + trade but it pays off in the long run.
Atm I have 5 full stacks and I'm building 6'th one, trade and income from farms and diplomacy is the key. Too early aggressive expansion will be your doom.
Did I mention prioritize growth? Do that.
Sorry for chaotic typing, had a long sleepless night.
(Forgot to add.. get elite units as soon as you can, Perun and Veles ones they will wreck enemy lines.)
Maximus video here;
https://www.youtube.com/watch?v=Rs8WCUCvIf0
1. Recolonisation is a really bad idea, you will end up with overstretched provinces with -30 public order(-17 for immigrants ffs!) and 500 florins income. Thats all because you have to wait until it grows to be able to build public order, religion and military buildings, and it takes too much time, about 40 turns i think.
btw. Playing as Venedians I have no problems...yet. I resettled 4 cities to complete 2 provinces and am at war with several Germans and Geats, but the nation is quite thriving. Money is good, cities are growing, huns are pillaging someone else...:D
OR
when you are playing try to get the op archers fast.
the slavic factions got a slow up start for a reason :)
Now the Huns have finally burned through the Sassanids and we're trading armies, and the various other nations have decided to try and take advantage of that to turn on me, so it's been fun so far.
My observations are that as long as the enemy's siege weapons are destroyed or small in number, I do a lot better letting the enemy come to my towns and breaking on spear walls backed up by the archers that while not dramatic, are ridiculously deadly over time. Their spears are some of the weakest I have played with, and I have yet to field an army I'd fight the huns in the open with...not to mention in field battles your archers need serious micromanagement to not wreck your own front line. The upgraded archers are seriously nasty and will take down the heaviest units if they're just held in place long enough...I wouldn't want to hire on as a spearman in my empire.