Total War: ATTILA

Total War: ATTILA

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Rekovni Feb 26, 2016 @ 3:45pm
Playing as the Huns is pointless
-Raiding is pointless, camp for more income plus replenishment.

-Looting is pointless, camp a single turn on high taxes to get many times more than you would from sacking a settlement.

-Razing is pointless, even as a hun, you get 25 growth, that's nice, but you'd get as much from just camping, you wouldn't lose men and if you needed replenishment, you would get it as well.

-Making more hordes takes forever, literally. it also shares the horribly scarce resource (growth) needed to build your unrewarding buildings.

-Losing a single army(Horde) can ruin your entire game, your economy will be demolished for entire decades.

-You cannot group your armies in a province to fight multiple stacks like every landed nation could, plan on playing on Legendary? Too bad, you won't stand a chance against the 2~3 stacks and if you do put 3 hordes in 1 region enjoy the zero income and -120 food from rivalry next turn.

-The word "horde" implies numbers, but you're stuck with 3~4 armies for many decades while any other landed nation would have 12+ armies plus navies.

-Subjulgating factions is not worth the trouble, they will be spamming spies and champions on your ♥♥♥, forever, chasing you all over the map killing all your agents, generals, misdirecting your armies as they enjoy your "peaceful terms" and there is nothing you can do about it, if you park any armies around their towns on legendary they will have at least 2 full stacks no matter how small their nation is, and they will kill your army on the spot.

Why would I attack anything? sitting in the corner of the map encamped would be much better imo
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Showing 1-12 of 12 comments
Kitts Feb 26, 2016 @ 3:48pm 
When the AI plays them they are a roving apocalypse, when I play them I'm usually exterminated withen 20 turns
The AI will always be better at micromanaging the constantly moving horse units then any human player ever could
Fanest Feb 26, 2016 @ 3:50pm 
Originally posted by Kitt Fox:
When the AI plays them they are a roving apocalypse, when I play them I'm usually exterminated withen 20 turns
The AI will always be better at micromanaging the constantly moving horse units then any human player ever could
i know many that can do better job than AI in controlling big cav armies, don flatter AI too much :P
chopper [FD] Feb 26, 2016 @ 4:19pm 
When AI plays the they get zero unit upkeep and free horde-stacks every two-three turns. AI is still ♥♥♥♥ at combat.
Snofur Feb 26, 2016 @ 4:42pm 
AI gets bonuses, they are not at our level so they need bonuses to keep up.
dudex Feb 26, 2016 @ 6:52pm 
the hun hordes benefit a lot more by not fighting.. they need to give more incentives for going to war. also everyone u subjecate turns on u within a couple turns leading to u having to raze everything.. i had to raze everything east of ERE and it got kinda lonely.

u can easily get a lot of intergrety, growth, income by sitting there and building.

if u want to win every battle easily as the huns limit the battles to 20 stacks a side (uncheck large battles). If u fight larger battles u might run out of room to kite.

when fighting multiple stacks make sure u are attacking so u can withdraw and attack them again when u run out of ammo.

overall i felt i wasnt accomplishing anything like the other factions who can build empires, economy, alliances, etc...
Last edited by dudex; Feb 26, 2016 @ 6:54pm
God_Emperor_Trump Feb 26, 2016 @ 7:43pm 
The biggest problem with the Huns is replenishment, for some reason Hun troop replenishment is rediculously slow compared to the white huns, making allies to replenish on thier lands is even more stupid when you ♥♥♥♥♥♥ ally growth and make them hate you more simply by being there trying to get a better replenishment rate
mustachewarfare Feb 26, 2016 @ 7:48pm 
Originally posted by Kitt Fox:
When the AI plays them they are a roving apocalypse, when I play them I'm usually exterminated withen 20 turns
The AI will always be better at micromanaging the constantly moving horse units then any human player ever could
Don't feel bad bro. AI is not better. They are getting free stacks to artificially make Hun the end game boss
mustachewarfare Feb 26, 2016 @ 8:04pm 
Originally posted by dudex:
the hun hordes benefit a lot more by not fighting.. they need to give more incentives for going to war. also everyone u subjecate turns on u within a couple turns leading to u having to raze everything.. i had to raze everything east of ERE and it got kinda lonely.

u can easily get a lot of intergrety, growth, income by sitting there and building.

if u want to win every battle easily as the huns limit the battles to 20 stacks a side (uncheck large battles). If u fight larger battles u might run out of room to kite.

when fighting multiple stacks make sure u are attacking so u can withdraw and attack them again when u run out of ammo.

overall i felt i wasnt accomplishing anything like the other factions who can build empires, economy, alliances, etc...
subjugate factions that like you

In my hun campaign i got 3 factions (Langobards, Garamantians, and some barbarian state) into tribute state because they liked me a lot (like 1000 opinion)

How?
1. Take hostile action against ERE (Hun start at war and I was basically sack&razing everything) and WRE (raiding since they get enormous trade income from ERE and WRE is not in state of war against me)

2. This makes enemy of ERE and WRE likes you a lot. (Sassanids really like you and you can ask them time to time to give you gift of money.<= this is before White hun introduction so not sure how current Sassanids will react)

3. Declare war on those guys who really like you

4. Immediately make peace with the peace deal of tributary state

5. They like you + you have way stronger power balance => chance of them rebelling against you is pretty darn low.
Uugly Feb 26, 2016 @ 11:46pm 
Worst part is when the world is empty but you.
MalistiX Feb 27, 2016 @ 12:16am 
The worst thing with huns... is the AI playing them, they generally burn 90% of europe. When I play them however, I either die in 200-300 turns or I am like this really sweet loving hun, who helps everybody out beating rebels, both suck i agree with all of your points
ryousanko Feb 27, 2016 @ 1:09am 
The one thing you must keep in check while playing the Huns is Subjuted States, because sooner or later they turn Against you, though that might your only fun is you are like me and turn the world into an empty Wasteland (both because is fun and because gives you room to manuver) if things get ugly just retire to the desolate regions you razed, build up strengh and resume the offensive xD That`s how I toppled the Sassanids with the White Huns: and Sassanids are brutal to take on

Also, Watch out with Overseas invasions, Huns suck at that.
As someone who has beaten a campaign (it was either on Hard or Very Hard, not Legendary) with the Huns, a few things:

1) Original poster is completely right about the raiding vs encamping thing. Raiding should give significantly more income than encamping, because encamping already benefits the player by allowing replenishment to occur... what's the point of raiding when encamping allows replenishment AND better income?

2) Subjugating factions with the Huns at least gave me areas to go hide in... enemy AI tends to not want to trespass, and I could hide in my subject's territory to encamp and replenish. Have to be careful who you subjugate, though, and how you handle them... but it is possible to subjugate and not have agent spam later on from them.

3) I agree, though, that it takes too long to make hordes and encourages a very high level of turtling early on. It wouldn't be so bad except that the growth you need to build a new horde is also needed to improve the current ones. If anything, new hordes should cost only money, not growth (or at least not nearly the growth they currently require). The way things currently work, it's easiest to encamp in Hyperboria (way north east of map), turtle up, improve and spawn more hordes, and after a whopping 100 turns or so, *finally* go out and begin razing stuff.

4) Pretty sure there's mods that tweak the amount of growth needed to spawn a new horde. Should be ways to make Huns less turtling-oriented in the beginning.
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Date Posted: Feb 26, 2016 @ 3:45pm
Posts: 12