Total War: ATTILA

Total War: ATTILA

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Guvenoren May 18, 2023 @ 10:39am
RTX 4080, i-9 13900kf performance issues.
On WH3, I get like 130-200 fps, here I barely hold 60 fps.
Any tweaks that can help? I have found some but they don't work for me.
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Raider Deci May 18, 2023 @ 12:51pm 
4 words. The optimisation is garbage
Guvenoren May 18, 2023 @ 12:58pm 
I know, but there must be fixes right? At least some
rome, atilla, and thrones of britannia are on an older 32 bit engine. they run on a single core. best thing i can reccomend is to make sure the game is on a ssd, if you are feeling brave try the 32 bit version of dxvk(sometimes it works great sometimes it crashes).
Potato Soup May 18, 2023 @ 7:10pm 
Originally posted by El muro supremo del trump:
rome, atilla, and thrones of britannia are on an older 32 bit engine. they run on a single core. best thing i can reccomend is to make sure the game is on a ssd, if you are feeling brave try the 32 bit version of dxvk(sometimes it works great sometimes it crashes).
So far Rome 2 runs at full fps. It's just Attila and Thrones of Britannia that have low fps.
bofan May 19, 2023 @ 3:37am 
Hi, mate. Love your mods across games.

Regarding Attila the best improvements I've found via trial and error are:

- "number_of_threads 0" change 0 to number that your CPU has (but max 8) in preferences script in %appdata%

- „gfx_video_memory 0“ change 0 to -1 in same file as above

- downloading blood+data packs from other games (I think ToB)

- performance battle maker mod (or blood and gore performance if you use the blood dlc), or revan's Venus+Mars+Apollo mods

- shadows, water and particles on performance setting

- disable DoF, Screen space reflection, and SSAO

- honestly, would recommend large unit size vs ultra. less work for the game in chokepoints, and this is the main situation that will drop fps

This gets me a stable 60 fps on a 1660 ti with the occasional drop in chokepoints or unit models/corpse/blood overload.

EDIT: Regarding the 32 bit version of dxvk, tried it but couldn't get it to work. Game launches, got to the menus, but can't enter campaign map or battle map.

EDIT 2: Absolutely false info, campaign map is 40-45 fps, battles are 60 from afar (zoomed out) and dipping down to 10 in extremely bloody chokepoints full of corpses.
Last edited by bofan; Jun 5, 2023 @ 6:18am
Guvenoren May 19, 2023 @ 8:33am 
Originally posted by bofan:
Hi, mate. Love your mods across games.

Regarding Attila the best improvements I've found via trial and error are:

- "number_of_threads 0" change 0 to number that your CPU has (but max 8) in preferences script in %appdata%

- „gfx_video_memory 0“ change 0 to -1 in same file as above

- downloading blood+data packs from other games (I think ToB)

- performance battle maker mod (or blood and gore performance if you use the blood dlc), or revan's Venus+Mars+Apollo mods

- shadows, water and particles on performance setting

- disable DoF, Screen space reflection, and SSAO

- honestly, would recommend large unit size vs ultra. less work for the game in chokepoints, and this is the main situation that will drop fps

This gets me a stable 60 fps on a 1660 ti with the occasional drop in chokepoints or unit models/corpse/blood overload.

EDIT: Regarding the 32 bit version of dxvk, tried it but couldn't get it to work. Game launches, got to the menus, but can't enter campaign map or battle map.

Why hello, thanks for the advice!
I have tried the preference script edit. Didn't work for me.

I do not feel inclined to have to reduce quality. Feel kinda sad on such a powerful rig. One would assume it could handle it.

I di not have ToB, since to me it looks inferior to Attila. Any way to get the data packs that helps with fixing the bonked optimization?
bofan May 19, 2023 @ 9:47am 
Don't forget they made Atilla's ultra settings for future GPU's. /s

https://steamcommunity.com/workshop/filedetails/discussion/2887179694/5430811797237970209/

The link above contains the data+blood pack that a modder has recently updated, they are to be used in conjunction with his mods (raven's mods I mentioned previously). I have used them without his mods and the packs work while making a difference in fps on my rig.

The original ToB data+blood packs are buried somewhere in a comment section of a steam community post regarding bringing ToB optimization to Attila as far as I remember. Haven't used them in a while.

EDIT: ToB files link on page 6

https://steamcommunity.com/sharedfiles/filedetails/?id=1581603370&insideModal=0
Last edited by bofan; May 19, 2023 @ 9:55am
Kyle May 19, 2023 @ 11:43am 
Originally posted by bofan:
- "number_of_threads 0" change 0 to number that your CPU has (but max 8) in preferences script in %appdata%

- „gfx_video_memory 0“ change 0 to -1 in same file as above

This has eliminated 99% of my stuttering thank you kindly
Guvenoren May 19, 2023 @ 11:47am 
Originally posted by bofan:
Don't forget they made Atilla's ultra settings for future GPU's. /s

https://steamcommunity.com/workshop/filedetails/discussion/2887179694/5430811797237970209/

The link above contains the data+blood pack that a modder has recently updated, they are to be used in conjunction with his mods (raven's mods I mentioned previously). I have used them without his mods and the packs work while making a difference in fps on my rig.

The original ToB data+blood packs are buried somewhere in a comment section of a steam community post regarding bringing ToB optimization to Attila as far as I remember. Haven't used them in a while.

EDIT: ToB files link on page 6

https://steamcommunity.com/sharedfiles/filedetails/?id=1581603370&insideModal=0
I am going to try these, thank you! I will report back once I get to it
Potato Soup May 19, 2023 @ 12:16pm 
Originally posted by bofan:
Hi, mate. Love your mods across games.

Regarding Attila the best improvements I've found via trial and error are:

- "number_of_threads 0" change 0 to number that your CPU has (but max 8) in preferences script in %appdata%

- „gfx_video_memory 0“ change 0 to -1 in same file as above

- downloading blood+data packs from other games (I think ToB)

- performance battle maker mod (or blood and gore performance if you use the blood dlc), or revan's Venus+Mars+Apollo mods

- shadows, water and particles on performance setting

- disable DoF, Screen space reflection, and SSAO

- honestly, would recommend large unit size vs ultra. less work for the game in chokepoints, and this is the main situation that will drop fps

This gets me a stable 60 fps on a 1660 ti with the occasional drop in chokepoints or unit models/corpse/blood overload.

EDIT: Regarding the 32 bit version of dxvk, tried it but couldn't get it to work. Game launches, got to the menus, but can't enter campaign map or battle map.
i did the cpu thing in the past but not the gpu thing. I'll give it a try.
Guvenoren May 19, 2023 @ 1:48pm 
Originally posted by Guvenoren:
Originally posted by bofan:
Don't forget they made Atilla's ultra settings for future GPU's. /s

https://steamcommunity.com/workshop/filedetails/discussion/2887179694/5430811797237970209/

The link above contains the data+blood pack that a modder has recently updated, they are to be used in conjunction with his mods (raven's mods I mentioned previously). I have used them without his mods and the packs work while making a difference in fps on my rig.

The original ToB data+blood packs are buried somewhere in a comment section of a steam community post regarding bringing ToB optimization to Attila as far as I remember. Haven't used them in a while.

EDIT: ToB files link on page 6

https://steamcommunity.com/sharedfiles/filedetails/?id=1581603370&insideModal=0
I am going to try these, thank you! I will report back once I get to it

I downloaded the data+blood and replaced the ones in my datapack. Still get like 30-20 fps in battle. It's still horrible.

I did the gfx and thread edits too. No dice.

using the performance enhancer mods too. No luck there either.

In campaign i have literally like 45 frames.
Last edited by Guvenoren; May 19, 2023 @ 1:50pm
Yews May 19, 2023 @ 2:49pm 
Not even an array of RTX 6000’s will give you stable 60 frames in this game.
bofan May 19, 2023 @ 4:12pm 
Originally posted by kyle:
Originally posted by bofan:
- "number_of_threads 0" change 0 to number that your CPU has (but max 8) in preferences script in %appdata%

- „gfx_video_memory 0“ change 0 to -1 in same file as above

This has eliminated 99% of my stuttering thank you kindly

Glad to hear it.

Originally posted by Guvenoren:
Originally posted by Guvenoren:
I am going to try these, thank you! I will report back once I get to it

I downloaded the data+blood and replaced the ones in my datapack. Still get like 30-20 fps in battle. It's still horrible.

I did the gfx and thread edits too. No dice.

using the performance enhancer mods too. No luck there either.

In campaign i have literally like 45 frames.

Really? That's honestly surprising and depressing at the same time considering the rig you have.
As a last resort try starting the .exe in compatibility for windows 8.

If that doesn't make it better, lowering some graphic option are the best bet unfortunately. It still looks pretty good. I do not play on potato graphics, give it a go. Some tips are below:

https://steamcommunity.com/sharedfiles/filedetails/?id=1256826398

I also use reshade mainly for AA.

Look at all of the hoops necessary to enjoy the game. Good job, CA.
HistoryPlayer May 19, 2023 @ 11:01pm 
The unlimited video memory should be enabled or disabled? Also how can I have more than 4095MB VRAM? Other games like Three Kingdoms recognize the 8 GB VRAM while I am unable to put 8 GB VRAM in Attila
Last edited by HistoryPlayer; May 19, 2023 @ 11:21pm
bofan May 20, 2023 @ 11:02am 
Originally posted by HistoryPlayer:
The unlimited video memory should be enabled or disabled? Also how can I have more than 4095MB VRAM? Other games like Three Kingdoms recognize the 8 GB VRAM while I am unable to put 8 GB VRAM in Attila

I remember reading somewhere that these options are the same thing (gfx video memory and unlimited video memory) but am not sure. Won't hurt to have them both enabled.

I can't get Attila to show more than 4gb VRAM either, even though my GPU is supposed to have 6gb. I have no idea if it utilizes it without showing it in the graphics menu, or not at all.
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Date Posted: May 18, 2023 @ 10:39am
Posts: 50