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The best advice is to lower Unit Detail, Shadows and Grass. And put AA on MLAA. The benchmarks are a bit useless, it's better to test what works best for you in 20v20 battles.
Lower screen space reflection and turn off depth of field, distortion effect and vsync.
Go to nvidia settings and set your GC as main so it's not using CPU's one. Set max performance and anisotropic to on.
You wont see the difference in graphics.
Fps will always drop in close up moshpits because off blood and corpses and because of warscape but there is nothing you can do with that.
I'm playing at 4k with gtx 1080 like a charm
EDIT: never take Total war benchmark seriously, it's crap. Test it yourself in custom battles
I must ask do you understand the purpose of a benchmark at all?
any idiot can set a custom battle with 1000's of variations that means any output is completely meaningless.
any test must be 100% repeatable every aspect must be repeatable hence the reason for a scripted benchmark.
oh and if you cant see the difference between the max performance setting or the max quality setting you really need your eyes testing.
windows 10 pro 64-bit
32gb of ram 2933 mhz speed
rtx 2070 8gb vram gddr6 memory.
i get 20 ish sometimes or 15 when lag kicks in in big battles..
I want best detail...
I have the specs for it..but this game is horribly un-optimized for pc...
is there going to be a optimization for pc???
and steam patch on 64-bit systems it is over6 years overdue....
tesxture resolution ultra
texture filtering anisotropic x16
shadows max performance
water performance
sky performance
depth of field on
particles max
screen space max
grass quality
trees quality
terrain quality
unit details max
unit size ultra
porthole quality 3d
unlimited memory checked
v-sync checked
ssao checked
distortion effects checked
vigenete unchecked
proxim unchecked
blood effects checked
battery meter unchecked
This game has the worst perfomance of TW series. I won't play it anymore.
Config:
amd 5900x/32gb 3600/rtx 3080 (FPS is same for 3070ti)
Details on my config in case it can help.
Anti-aliasing : mlaa
texture resolution : ultra
texture filtering : anisotropic 2x
shadows : max performance
water : max performance
sky : max performance
depth of field : off
particles effect : max performance
screen space refl. : off
grass : max perf.
trees : max perf.
terrain : perf.
unit details : max quality
unit size : Large
porthole quality : 3d
unlimited memory : unchecked
v-sync : checked
ssao : unchecked
distortion effects : unchecked
vignette : unchecked
proxim : checked
blood effects : checked
battery meter : n/a
I set priority to high in the task manager.
The game runs fine and I get 60 fps stable both in global map and in most combats with a reasonable drop in some mosh pit situations. No crash.
Specs:
Ryzen 7 3700X
Ram 32GB
GPU GTX 1660 super 6GB GDDR6
This TW offers the best challenge of all TW. The graphic settings don't change much so lower some to get a working game even if you think your rig should run better settings. The game and engine graphics have their limits and CA don't support it anymore afaik.