Total War: ATTILA

Total War: ATTILA

View Stats:
How to win ERE on legendary easily
1. abandon majority of ur settlements.
2. u will now be earning 5% interest per turn on a huge treasury and have such a ridiculous income that if u dont break the game it will be near impossable to lose at this point.

ur welcome
< >
Showing 1-15 of 19 comments
Swaggaccino Jul 5, 2022 @ 8:27am 
How much money do you get from abandoning all settlements... except 1 I believe? I did it to WRE and I think it was around 80-90k starting. But for ERE, lets say it's a clean 100k. 5% on 100k is 5k per turn. 20 turns in, you net over 100k not counting the 100k plus the money your sole settlement made plus compounding but it's not gonna be THAT much. Overall 250+k after 20 turns isn't a huge game breaker. You will still have to spend a lot on rebuilding.
Last edited by Swaggaccino; Jul 5, 2022 @ 9:22am
Alf Stewart Jul 6, 2022 @ 7:17am 
yeah it wont break the game instantly. its a broken mechanic tho. once u tech up keep saving money and ur interest compounds. if u earn over i think its 1 million pr turn it breaks the game and ur money turns negative
Mithrandir Jul 6, 2022 @ 12:15pm 
I did that years ago, it works. But my fun now is to try to keep as much regions as you can as ERE or WRE... those are epic challenges as you don't have enough armies/funds to really keep the peace in those vast empires.
Asterius Jul 6, 2022 @ 9:07pm 
ERE actually doesn't need to abandon any settlement. After using the initial legions to eliminate the Visigoths, the rest of the campaign will be easy, even in Legendary Difficulty. ERE can enjoy a period of respite to prepare for the inevitable war declaration of the Sassanids. One can easily make peace with the Huns and focus on the eastern front. After the Sassanids annihilated, ERE is too strong to fail. even confronting 10+ Hunnic hordes (in my playthrough).

WRE is a different story, she has more enemies from many fronts, the Britannia, the Rhine front, and from Pannonia, not to mention the Huns. One has no respite but have to fight all the way against the invaders and rebels. If the player won't get overwhelmed by the numerous battles in one turn, he or she doesn't need to abandon much territory, or even single territory(there are videos in Legendary who doesn't abandon any). If not, secluded in Spain makes the game much much easier for WRE, and of course, makes the campaign much longer.
Last edited by Asterius; Jul 6, 2022 @ 9:12pm
Mithrandir Jul 6, 2022 @ 10:26pm 
Originally posted by dynamic_dynamite:
ERE actually doesn't need to abandon any settlement. After using the initial legions to eliminate the Visigoths, the rest of the campaign will be easy, even in Legendary Difficulty. ERE can enjoy a period of respite to prepare for the inevitable war declaration of the Sassanids. One can easily make peace with the Huns and focus on the eastern front. After the Sassanids annihilated, ERE is too strong to fail. even confronting 10+ Hunnic hordes (in my playthrough).

WRE is a different story, she has more enemies from many fronts, the Britannia, the Rhine front, and from Pannonia, not to mention the Huns. One has no respite but have to fight all the way against the invaders and rebels. If the player won't get overwhelmed by the numerous battles in one turn, he or she doesn't need to abandon much territory, or even single territory(there are videos in Legendary who doesn't abandon any). If not, secluded in Spain makes the game much much easier for WRE, and of course, makes the campaign much longer.
Yes, I agree with you.

But, I'll add that it depends on how you play your cards with ERE. In my present campaign, I've chosen to align all the way with WRE (just for the fun of it and to get as much Denarii I could from trade and bribes to fight their numerous enemies) so I'm as hated as they are and they are close to death now. I expect that those barbarians will remember me when WRE will fall.

I'm expecting a long hard fight for survival.
Alf Stewart Jul 7, 2022 @ 2:23am 
i just wanted to point out how broken the 5% interest thing is. CA seem very lazy and stupid sometimes. your welcome to play any way you enjoy.
Swaggaccino Jul 7, 2022 @ 8:19am 
Originally posted by Mithrandir:
Originally posted by dynamic_dynamite:
ERE actually doesn't need to abandon any settlement. After using the initial legions to eliminate the Visigoths, the rest of the campaign will be easy, even in Legendary Difficulty. ERE can enjoy a period of respite to prepare for the inevitable war declaration of the Sassanids. One can easily make peace with the Huns and focus on the eastern front. After the Sassanids annihilated, ERE is too strong to fail. even confronting 10+ Hunnic hordes (in my playthrough).

WRE is a different story, she has more enemies from many fronts, the Britannia, the Rhine front, and from Pannonia, not to mention the Huns. One has no respite but have to fight all the way against the invaders and rebels. If the player won't get overwhelmed by the numerous battles in one turn, he or she doesn't need to abandon much territory, or even single territory(there are videos in Legendary who doesn't abandon any). If not, secluded in Spain makes the game much much easier for WRE, and of course, makes the campaign much longer.
Yes, I agree with you.

But, I'll add that it depends on how you play your cards with ERE. In my present campaign, I've chosen to align all the way with WRE (just for the fun of it and to get as much Denarii I could from trade and bribes to fight their numerous enemies) so I'm as hated as they are and they are close to death now. I expect that those barbarians will remember me when WRE will fall.

I'm expecting a long hard fight for survival.

Second playthrough is a lot easier when you know who and what to expect. My WRE campaign was crazy though but not bad especially if you fall back to Italy. After I made peace and eliminated everyone.... Sassanids and their allies declared war on me.... and they marched straight through ERE to get to me. Also ERE backstabbed me and that's probably because I made peace with some barbarian nations but we made up shortly thereafter.

Still it's impossible to hold the entire WRE territory. You get attacked by turn 2 and your armies are spread way too thin.
Mithrandir Jul 7, 2022 @ 12:40pm 
Originally posted by Alf Stewart:
i just wanted to point out how broken the 5% interest thing is. CA seem very lazy and stupid sometimes. your welcome to play any way you enjoy.
IMO, it's indeed broken if you abandon a lot of regions as it gives you way too much money and you can then profit very early from the 5 %.

If you don't do that, it takes quite a while to get enough money for the 5 % to be OP and you have to know what you're doing to reach a point where it can really change the game.

We also mustn't forget that the ERE were known to be very rich. It's probably one of the main reason they endured for so long after the fall of the WRE.
Alf Stewart Jul 7, 2022 @ 5:24pm 
yeah its hard to lose when u can recruit max ammount of armies with full elite units. i find it hard to not just play the most effective way to win. but if u roll play u could say they would never want to abandon their land like that. could have been implemented better but it is what it is now.
Mithrandir Jul 7, 2022 @ 8:14pm 
Originally posted by Alf Stewart:
yeah its hard to lose when u can recruit max ammount of armies with full elite units. i find it hard to not just play the most effective way to win. but if u roll play u could say they would never want to abandon their land like that. could have been implemented better but it is what it is now.
Yes, they could have tied the 5% interest rate to the size of the ERE, reducing it if ERE get way too small which would make some sense (smaller = less business and trading).

As you said, it is what it is now. I doubt they'll ever work again on that title even if it's their best IMO.
BIGDOJO Jul 8, 2022 @ 4:16am 
both roman empire campaigns are broken, just demolish all the worse-than-useless buildings that arent farms or churches, plus whatever extra that doesnt reduce too much food, public order or sanitation. on turn 2 or 3 you will have over 100,000 in the bank more or less and more than enough resources to get troops where you need them. remember that buildings that are tier 2 or more have to be demolished at 1 tier per turn, which means more cash but also more time to clear space. Faith, public order and food are the basis of your medieval economy, orthodox or catholic. With the right army you might win but with the right economy you cannot lose.
Originally posted by BIGDOJO:
both roman empire campaigns are broken, just demolish all the worse-than-useless buildings that arent farms or churches, plus whatever extra that doesnt reduce too much food, public order or sanitation. on turn 2 or 3 you will have over 100,000 in the bank more or less and more than enough resources to get troops where you need them. remember that buildings that are tier 2 or more have to be demolished at 1 tier per turn, which means more cash but also more time to clear space. Faith, public order and food are the basis of your medieval economy, orthodox or catholic. With the right army you might win but with the right economy you cannot lose.
More or less this ^
Sn3z Jul 15, 2022 @ 4:47am 
This campaign is a breeze, I think the most important thing is to wipe out Visigoths turn 1 and send aid to WRE because they get smacked, I send my emperors stack to camp outside WRE settlements for protection he has nearly 150 influence from slapping around every faction even the factions in Britannia are down as far as Spain. Start converting garamantians province with priest in order to roll it up using two stacks, fortify Constantinople province by upgrading the base settlements asap. Use alot of eastern mercenary's Edessa is an amazing province for mercenary recruitment(perhaps best in the game) Put a governor in Crete because you don't want that ever rebelling, double sheep very fertile provinces and get the gold mine up in Egypt, once you can start fielding ten stacks(two extra from the start) I think the game should be pretty much won,the early game can be abit tricky on where to concentrate your stacks.
Last edited by Sn3z; Jul 15, 2022 @ 4:48am
shiggies713 Jul 21, 2022 @ 2:04pm 
probably my biggest gripe with attila is the clan faction difficulty is so widely varied. A legendary ERE campaign feels like a cakewalk and a hard alan campaign is next to impossible. Actually there are still several balance issues, like some of the optional objectives for certain clans are literally impossible.
Hark Jul 21, 2022 @ 4:23pm 
Originally posted by shiggies713:
probably my biggest gripe with attila is the clan faction difficulty is so widely varied. A legendary ERE campaign feels like a cakewalk and a hard alan campaign is next to impossible. Actually there are still several balance issues, like some of the optional objectives for certain clans are literally impossible.

Nah not impossible. You just got to approach diff factions, differently. Come up with a plan and then start the campaign as such. Alans in particular need a plan, they're literally a bunch of spread-out scrubs at the start, because historically they were being pushed out by the Huns [generally speaking]. So take that flight to heart and actually do that, get far far away from where they begin, ASAP, get to a defensible spot that you can conquer and consolidate a small kingdom around, and then go from there. Can't just be like, "well I'll conquer this town 8 tiles away from starting point while the other half of my faction is far away".
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Jul 5, 2022 @ 1:02am
Posts: 19