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Forget about Rome2, that was your first mistake. Focus on survival and building up. Avoid field battles, you can easily defeat 3x your strength in town defences. Ranged units on a barricade turn into miniguns. Your empire is too large to run about with full stacks in begin.
But soldiers dying and unit loses experience makes perfect sense to me (and most) , they aint cylons that just reinkarnate
For me it seems that you dont read the tooltips at all (if you take prisoners, you replenish your units BUT they loose all their earned XP).
And if you dont even know what the charge bonus means... well. It´s a additional attack bonus if they charge a enemy unit. Even most infantry units have it.
Want to second this. This is a hardet game, hard and very hard actually means it is hard (mostly).
You will have more things to account for, morale was reworked and more akin to shogun2/medieval 2. A good charge behind even by the lowest cav can decimate morale where in Rome2 units barely cared. Units also lose fatigue faster but they also regain it faster
Pretty much everything has tooltips, hover over something you don't understand with your mouse and it'll explain it.
It means that cavalry charges are a lot more powerful in Attila
They've tried to give more personality and less OP stats to higher tier units by customizing them to suit the faction playstyle. Yes, a lot of the times it wont be worth it to upgrade, and that's where CA messed up, but IMO still a superior system to all factions playing the same.
This is done for you to be able to counter AI cavalry. Attila is a game where cavalry is wicked fast, and if you would try and outflank a unit of cavalry with a unit of anti-cav spears, the speed difference would mean cavalry will always be out of reach for a counter. This can still be done by humans, but thankfully not by AI. Watch Legendoftotalwar's No. 1 in "Top 5 Strongest Total War Factions" and "More reasons why Spet Xyon Archers are the no.1 unit in Total War" to understand how to use cavalry correctly in Attila. His ERE and WRE playthroughs are worth watching as well to get some beginner tips for those factions.
But again, every faction group plays differently.
This is done so you can't just unit spam OP units and bulldoze, use units to their strengths and learn how each unit plays.
New recruits aren't immediately veterans, so if you lose experienced soldiers and fill the ranks up with recruits, the unit will have less experience overall. Sounds about right.
You're actually surprised that maxed-out buildings are at the end of the research tree? This is the same in every Total War game and I don't understand the problem...
The Atilla AI is the most advanced and aggressive AI in any TW game, including 3K. If you can't counter it, it means something is off with your tactics. The fact that you rely on siege weapons (which are intended to destroy towers and walls) and spam them, means that you haven't learned the basics of combat in the game.
Attila has quite a learning curve and plays very differently from Rome 2. If you don't have the patience to learn by yourself or dont understand why you lose against AI, it is best to youtube some playthroughs and learn that way.
If you want to play late-roman Rome 2, it is best you buy the Empire Divided DLC for it. Attila is a different entry in the franchise, in a different time period with different mechanics and different units. I'm not the best TW player and by sticking with it for a couple of months, it is the most rewarding entry yet from a battle point of view, but you have to understand this is not Rome 2.
but if that doesn't happen at legendary the game plays a fairly good game.
what do people call the best well normally its the one that works well on thier PC and is the period of history they like.
That doesn't automatically mean its better either though. The devil is in the detail, which is being discussed.