Total War: ATTILA

Total War: ATTILA

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Maelos Sep 23, 2017 @ 5:44pm
Is the campaign AI still overly vicious?
I remember playing Atilla before, but I ended up giving up when the AI literally moved its armies over half the map just to get to my breadbasket horde that was at the far eastern side of the map surrounded by 3 layers of razed regions (just to make sure that nobody would attack it). So yeah, I thought I'd wait and come back later if they fixed it. Did they? Can I have a nice little breadbasket or will I get chased until the ends of the earth?
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Showing 1-15 of 28 comments
Bread basket? Also if you declare war on a faction they should attack you lol.
Sonoza Sep 23, 2017 @ 7:01pm 
In the world of Total War Attila, there is no breadbasket until the very end, when the lands of your ancestors have been scorched and the Huns broken at your feet, groveling for mercy from your bloodied sword.

So yeah, kick butt and take no prisoners and you'll get peace in the end because the AI will chase you to the ends of the Earth if you don't stand and fight when you need to.
Last edited by Sonoza; Sep 23, 2017 @ 7:01pm
Maelos Sep 23, 2017 @ 7:38pm 
Originally posted by Legatus Castellan Aurelianus:
Bread basket? Also if you declare war on a faction they should attack you lol.
They should indeed attack me. What they shouldn't do is literally decalre war on me from across the western world, leave their homeland undefended and somehow know about that one camp i have in what is pretty much a desolate wasteland with no life... I just find the AI cheats to be really bad in atilla...
Originally posted by Maelos:
Originally posted by Legatus Castellan Aurelianus:
Bread basket? Also if you declare war on a faction they should attack you lol.
They should indeed attack me. What they shouldn't do is literally decalre war on me from across the western world, leave their homeland undefended and somehow know about that one camp i have in what is pretty much a desolate wasteland with no life... I just find the AI cheats to be really bad in atilla...
well tehy could have just tracked your army to where you were and how do you not know that the AI just sent armies in your general direction
Maelos Sep 23, 2017 @ 8:06pm 
Originally posted by Legatus Castellan Aurelianus:
Originally posted by Maelos:
They should indeed attack me. What they shouldn't do is literally decalre war on me from across the western world, leave their homeland undefended and somehow know about that one camp i have in what is pretty much a desolate wasteland with no life... I just find the AI cheats to be really bad in atilla...
well tehy could have just tracked your army to where you were and how do you not know that the AI just sent armies in your general direction
... Yeah, I won't get into an argument about how to best roleplay the AI's cheats. If you like fooling yourself with roleplay stories then that's good for you, but that's not really my thing. I know that when the AI that has an empire half a continent away from me somehow suddenly comes out of the fog of war with 3 full stacks that it's not due to their 'tracker spies' but just due to the fact that they don't have fog of war and have nearly unlimited funds to field their little armies... Suppose nothing hcanges in all those years then. Sad...
It's not as crazy as it was at release.

The good thing about the far away factions is they don't get as mad from things like expansion and you are likely to have mutual enemies in between you.

This means that once the war goes on for a few years, and you keep demolishing the forces they send (don't execute their prisoners if you can avoid it), they'll often be willing to make peace.
Originally posted by Maelos:
Originally posted by Legatus Castellan Aurelianus:
well tehy could have just tracked your army to where you were and how do you not know that the AI just sent armies in your general direction
... Yeah, I won't get into an argument about how to best roleplay the AI's cheats. If you like fooling yourself with roleplay stories then that's good for you, but that's not really my thing. I know that when the AI that has an empire half a continent away from me somehow suddenly comes out of the fog of war with 3 full stacks that it's not due to their 'tracker spies' but just due to the fact that they don't have fog of war and have nearly unlimited funds to field their little armies... Suppose nothing hcanges in all those years then. Sad...
actually if you look at the files or saves the AI doesnt have infinite money
Maelos Sep 23, 2017 @ 8:50pm 
Originally posted by Legatus Castellan Aurelianus:
Originally posted by Maelos:
... Yeah, I won't get into an argument about how to best roleplay the AI's cheats. If you like fooling yourself with roleplay stories then that's good for you, but that's not really my thing. I know that when the AI that has an empire half a continent away from me somehow suddenly comes out of the fog of war with 3 full stacks that it's not due to their 'tracker spies' but just due to the fact that they don't have fog of war and have nearly unlimited funds to field their little armies... Suppose nothing hcanges in all those years then. Sad...
actually if you look at the files or saves the AI doesnt have infinite money
... You'd have to be ♥♥♥♥♥♥♥ retarded to need to look at files or saves to understand that. AI fund cheats are huge, but they are indeed not infinite...
Not really the so gets mostly the same cheats as you only marginally better
Last edited by Lord Castellan Majorian; Sep 23, 2017 @ 9:06pm
They get almost the same amount of money you do
If you dont like it download no ai cheats
Or lower the difficulty.

The AI buffs change depending on level. On Easy the player actually gets buffs to recruitment and such.

From Hard onward the AI gets money buffs relative to the player.

The higher difficulties also are what make the AI more "vicious," because the player faction is targeted as the main threat.

On VH for example the AI will prioritize taking you out to the exclusion of all other AI factions, even if they are more powerful than you.

On Normal it is more balanced; on Easy the AI treats your faction more or less like another AI faction.
Requitem Sep 23, 2017 @ 11:35pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=485654082
Try this mod. The AI becomes a little more occupied with developing their land and defending against the huns than attack you. I think there is another version that allows AI to start migration too if you're into that sort of thing.
Last edited by Requitem; Sep 23, 2017 @ 11:38pm
All difficulty does is give extra bonuses to the AI in campaign and battle, in terms of stats. It doesn't get smarter, or better, just more of a pain in the a55, which is why I usually play on normal or hard.
Last edited by Dumbfounded Polymath; Sep 24, 2017 @ 3:26am
Cap'n Saccade Sep 24, 2017 @ 6:58am 
The AI in this game is probably some of the best since Napoleon and Shogun.

The campaign can be very difficult and the battles even more so.

It's almost as if, on v. hard or legendary, the AI has simply been given a copy of Cheat Engine and is allowed to give itself all tech, upgrades and 1,000,000 coin every turn.

Some games, I'll die in the first hour (esp Shogun 2, where I am still stuck on Ikko Ikki on Legendary, although I think I got the trick now - rebellions, diplomacy and keeping people friendly by freely offering them territory access so they can fight each other on opposite sides of the map, while sneaking monks to the opposite ends of the islands, working inwards).

Other games, like this one - I am simply now playing out a foregone conclusion to win the campaign.

I like the fact that the enemy is more difficult to win against.
It is more fun and I get more heroic victories from using good strategy and skill vs superior troops and a hacker AI.

Sacking cities, sabotage, rebellion, causing disease and unrest... it is better than taking occupation - let the enemy constantly be paying to deal with internal issues and damage their economy, food supply and training grounds.

Now - nearly all enemy armies I see in their own territory are in attrition because they are starving and the AI probably has no money to repair all the damage the rebel armies (that are good at stopping the enemy from attacking me), the champions destroying their buildings, priests inciting more unrest, compromising security and the spies spoiling food supplies.


Also - allying with the Huns is a great way to win:)
It can be hard to get on their good side to get a military alliance, and often they won't go for the co-ordination target as much...

Subjugated nations, I never trust unless they are surrounded and I will often force them into wars so their armies are occupied. If they do not move - then I simply release them and wait for them to declare war before leaving a small army next to the city so that it can constantly win against a pitiful garrison and get free dosh.


In my opinion, I am the main threat in the game:

The AI ought to recognise that I will destroy them unless they become military allies and stay friendly.


Atilla is a pansy riding a pony compared to me.
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Date Posted: Sep 23, 2017 @ 5:44pm
Posts: 28