Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So yeah, kick butt and take no prisoners and you'll get peace in the end because the AI will chase you to the ends of the Earth if you don't stand and fight when you need to.
The good thing about the far away factions is they don't get as mad from things like expansion and you are likely to have mutual enemies in between you.
This means that once the war goes on for a few years, and you keep demolishing the forces they send (don't execute their prisoners if you can avoid it), they'll often be willing to make peace.
The AI buffs change depending on level. On Easy the player actually gets buffs to recruitment and such.
From Hard onward the AI gets money buffs relative to the player.
The higher difficulties also are what make the AI more "vicious," because the player faction is targeted as the main threat.
On VH for example the AI will prioritize taking you out to the exclusion of all other AI factions, even if they are more powerful than you.
On Normal it is more balanced; on Easy the AI treats your faction more or less like another AI faction.
Try this mod. The AI becomes a little more occupied with developing their land and defending against the huns than attack you. I think there is another version that allows AI to start migration too if you're into that sort of thing.
The campaign can be very difficult and the battles even more so.
It's almost as if, on v. hard or legendary, the AI has simply been given a copy of Cheat Engine and is allowed to give itself all tech, upgrades and 1,000,000 coin every turn.
Some games, I'll die in the first hour (esp Shogun 2, where I am still stuck on Ikko Ikki on Legendary, although I think I got the trick now - rebellions, diplomacy and keeping people friendly by freely offering them territory access so they can fight each other on opposite sides of the map, while sneaking monks to the opposite ends of the islands, working inwards).
Other games, like this one - I am simply now playing out a foregone conclusion to win the campaign.
I like the fact that the enemy is more difficult to win against.
It is more fun and I get more heroic victories from using good strategy and skill vs superior troops and a hacker AI.
Sacking cities, sabotage, rebellion, causing disease and unrest... it is better than taking occupation - let the enemy constantly be paying to deal with internal issues and damage their economy, food supply and training grounds.
Now - nearly all enemy armies I see in their own territory are in attrition because they are starving and the AI probably has no money to repair all the damage the rebel armies (that are good at stopping the enemy from attacking me), the champions destroying their buildings, priests inciting more unrest, compromising security and the spies spoiling food supplies.
Also - allying with the Huns is a great way to win:)
It can be hard to get on their good side to get a military alliance, and often they won't go for the co-ordination target as much...
Subjugated nations, I never trust unless they are surrounded and I will often force them into wars so their armies are occupied. If they do not move - then I simply release them and wait for them to declare war before leaving a small army next to the city so that it can constantly win against a pitiful garrison and get free dosh.
In my opinion, I am the main threat in the game:
The AI ought to recognise that I will destroy them unless they become military allies and stay friendly.
Atilla is a pansy riding a pony compared to me.