Total War: ATTILA

Total War: ATTILA

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Siegfriedfr Oct 28, 2017 @ 12:11pm
What's so good about this game ?
Hello,
Last edited by Siegfriedfr; May 23, 2018 @ 9:36am
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Showing 1-15 of 21 comments
Mile pro Libertate Oct 28, 2017 @ 12:28pm 
As with most things in life, you either like it, or you don't. People won't be able to make you like it by listing reasons.

It's like personal relationships: a mutual friend can list 100 reasons why someone would be "a perfect match" for you, but for whatever reason, when you actually meet this person, you don't "click." You just don't feel anything.

Likewise, you can have 100 people telling you that a perosn is "not your type," and give reasons why that is, but for whatever reason, when you first met that person, you couldn't help but feel immediately drawn to them.

You either "click" with something, or you don't. It's not like making a financial investment or buying a car where technical and strategic data are the deciding factors. There is emotional subjectivity, and it is either there, or it isn't.
King Manuel I Oct 28, 2017 @ 12:34pm 
People probably find the game fun because it’s more challenging than other total war games and because it has nice graphics. As Mile said, you either like it or you don’t
Originally posted by Siegfriedfr:
Hello,

Everywhere i read, Attila gets a tremendous amount of praise for being basically the best total war before warhammer came out.

I bought it during a sale and tried my hands on it but i didn't like the campaign map setup at all, wether as the barbarians or as a the romans.

Still willing to be convinced, what do you find good about this game, that you can share your enthusiasm about with me ?

Thanks
I mod the hell out of it and its the best total war imo
Kvltist Oct 28, 2017 @ 2:18pm 
It's the most difficult Total War game in my opinion. It requires more planing and thought than most TW games. If other Total War games are ''Divide and conquer'' this game is ''Hold out and survive'' Its just that more satisfying to accomplish things.
CMDR Herne Oct 28, 2017 @ 2:19pm 
Rome 2 with a family tree slapped on top makes it a better game?

I reckon it's Age of Charlemagne campaign dlc is the deciding factor why people like this game though
Last edited by CMDR Herne; Oct 28, 2017 @ 2:20pm
Arthas Oct 28, 2017 @ 3:23pm 
Originally posted by CMDR Herne:
Rome 2 with a family tree slapped on top makes it a better game?

I reckon it's Age of Charlemagne campaign dlc is the deciding factor why people like this game though

You would be surprised on how adding a family tree and ruling mechanics adds to an empire building game. It makes your kingdom/empire feel like your own instead of just being a general that wins battles all the time.
SGZ***71 Oct 28, 2017 @ 5:20pm 
The mods are the best aspect. Vanilla is okay. Try Rise of The North, Heraklios war of 3 Faiths or even my SGZs Supermod. Or mix and match thousands of smaller ones.
Originally posted by SGZ***71:
The mods are the best aspect. Vanilla is okay. Try Rise of The North, Heraklios war of 3 Faiths or even my SGZs Supermod. Or mix and match thousands of smaller ones.
Pls remove the recolours from your mod m8
Mile pro Libertate Oct 28, 2017 @ 11:55pm 
Originally posted by CMDR Herne:
Rome 2 with a family tree slapped on top makes it a better game?

I reckon it's Age of Charlemagne campaign dlc is the deciding factor why people like this game though
Yeah AoC really helped this game out, along with the 1212 AD mod. These and other mods are the closest people can get to Med 3 right now, which incidentally is the most requested historical TW.

I'm not saying Attila isn't good on its own merits, but those definitely helped.
Berserk Belta Oct 29, 2017 @ 1:54am 
It adds and reinstates some nice campaign features, fixes things that were problematic in Rome II, offers a challenge and is generally of quite high quality. It revisits things that would be useful in a medival game, which I think a lot of us would like to see them try.

I wouldn't say it's the best of the series myself (for instance the combat balancing in the GC feels more than a little off) and most of the time I will pick Rome II over it if only for the setting and the better combat playability - but I have to say AoC has been some of my favourite campaign gameplay of recent years, perhaps even rivalling the older games. In fact I really enjoyed Wrath of Sparta, too - they are doing something right with the campaign packs these days.

Roll on the new historical games and DLC.
Mile pro Libertate Oct 29, 2017 @ 12:09pm 
Originally posted by Berserk Smurf:
It adds and reinstates some nice campaign features, fixes things that were problematic in Rome II, offers a challenge and is generally of quite high quality. It revisits things that would be useful in a medival game, which I think a lot of us would like to see them try.

I wouldn't say it's the best of the series myself (for instance the combat balancing in the GC feels more than a little off) and most of the time I will pick Rome II over it if only for the setting and the better combat playability - but I have to say AoC has been some of my favourite campaign gameplay of recent years, perhaps even rivalling the older games. In fact I really enjoyed Wrath of Sparta, too - they are doing something right with the campaign packs these days.

Roll on the new historical games and DLC.
Nice post, sums it all up really well.

Yeah, unit balance does seem off. I immediately thought of Hirdmen when I read that part :D They can plow through like 80% of the units the AI musters but only have like 150 upkeep, not to mention that money is seldom a problem in Attila GC to begin with.

Compare this to Shogun 2, where every unit is going to get countered by something else, and you'll quickly go bankrupt or find yourself ridiculously outnumbered if you try to just muster "strong" units.
Destin Faroda Oct 29, 2017 @ 2:08pm 
Personally, I dislike the building chains (I prefer Medieval II's system), the campaign play in general and the province system (can't be modded!).
However, the combat mechanics have much to offer. If JaM would make a realism mod for this game, it would rock.
Originally posted by Destin Faroda:
Personally, I dislike the building chains (I prefer Medieval II's system), the campaign play in general and the province system (can't be modded!).
However, the combat mechanics have much to offer. If JaM would make a realism mod for this game, it would rock.
He did look it up on the workshop
Destin Faroda Oct 31, 2017 @ 12:58pm 
Originally posted by Lord Castellan:
He did look it up on the workshop
Unfortunately, it's heavily outdated.
WickedBrick Oct 31, 2017 @ 2:02pm 
It is still challenging like others mentioned, but I play all total war games before warhammer from time to time, depending on which time period I just want to play. The most challenging are medieval 2 and shogun 2, but the others are still fine besides warhammer.

But specific about attila, with DLC's, you have 3 different campaign szenarios, each one offers a wide varity of units of each culture and even factions of the same culture have individual units. The early game is fairly easy if you play a faction close to rome, but as time flies by it get's harder.

If you play this game or any historic title, It's more about challenge. I would say, the normal mode of attila is warhamers legendary mode.
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Date Posted: Oct 28, 2017 @ 12:11pm
Posts: 21