Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Extreme Preset
i7-7700K, GTX 1070/80.
Quality Preset
i5-7500, GTX 980 or 1060 or RX480
I still wonder, why official requirements say:
2 GB NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 5870
i5 secound generation
Maybe i will try to overclock my cpu, i think its underclocked right now, because every othere game i played so far didnt need much cpu power.
Thanks for the informations
If you check "Unlimited Video Memory" it will address extra RAM, but, it won't address it as efficiently as a game coded to access all of the on-card VRAM directly.
The game is running on a 32 bit architecture. This also heavily impacts the cpu usage, because the game does not take full advantage of threading.
The game is going to need 4 threads, typical of games made around 2010 and prior. This makes extra threading you may have on your cpu superfluous.
So people do best with Intel chips when running Attila, because the AMD FX series and such were designed around threading, and Intel was designed around what is on die and upper levels of cache.
Even the latest Pentiums, despite only being dual core, can run Attila well because they have 4 threads.
So the "sweet spot" seems to be a later generation i5. Past that you are getting diminishing returns, as in spending like $200 more for no architectural advantage as far as Attila is concerned.
Higher end vid cards definitely help, but remember that the vid card largely needs the cpu to "tell it" what it has to render before it can render it.
So do you think a gtx 1060 with 6gb would perform really better than a gtx 1060 with 3gb if the CPU would not be the bottleneck?