Total War: ATTILA

Total War: ATTILA

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Itharus Jun 4, 2017 @ 7:29pm
Naval battles?
They any good in this game? I'd love to find out first hand BUT NOT A SINGLE DAMNED EMPIRE IN THE GAME SEEMS TO MAKE FLEETS!!?!?!?!?! I saw some screenshots though, so I assume it happens for some lucky people?
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Showing 1-7 of 7 comments
Raider Deci Jun 4, 2017 @ 8:05pm 
Theyre alright but a bit handicapped by a small map & pretty boring kind of ships. You either go for a ramming or try to get close for a boarding so it gets pretty messy in a big battle.

I see navies everywhere though. Everyone seem to build fleets whenever they can. In my latest game both armenia & a ressurected parthia became the dominant naval powers, who could have thought that?
Maybe it have something to do difficulty setting? I play on legendary.
Last edited by Raider Deci; Jun 4, 2017 @ 8:07pm
soontir fel Jun 4, 2017 @ 9:02pm 
a lot of the west coast factions have them too. especially the viking factions up north but the peeps where ireland is and the saxons and possibly the franks usually have some too
Itharus Jun 4, 2017 @ 9:03pm 
The mediterranean was a ghost sea. I play on Hard. I'd like to try Very Hard but wish I could keep battles at Hard. I like campaign advantages... but the buffs enemy armies get past hard are just dumb.
Teh_Diplomat Jun 4, 2017 @ 9:27pm 
The boats are quite interesting; I tend to use them to assist with settlements that have ports.

Using a navy, you can blockade the port - and by extension the city; and from there, move your army to land (adjacent to the settlement in question).

Now normally, once your army hits land, they forfeit any remaining movepoints. But with the Navy I had already moved to blockading the port, the army will now act as re-inforcements, thereby allowing me to take the city within the same turn of having landed.
Raider Deci Jun 4, 2017 @ 9:36pm 
Originally posted by Teh_Diplomat:
The boats are quite interesting; I tend to use them to assist with settlements that have ports.

Using a navy, you can blockade the port - and by extension the city; and from there, move your army to land (adjacent to the settlement in question).

Now normally, once your army hits land, they forfeit any remaining movepoints. But with the Navy I had already moved to blockading the port, the army will now act as re-inforcements, thereby allowing me to take the city within the same turn of having landed.


A big naval + land assault on a city is epic. I love doing that. I also like to have a navy in ports, helps immensly against some factions that just love to sail across the sea to sack som cities. Still finding the boats themself boring though.
Teh_Diplomat Jun 4, 2017 @ 9:45pm 
Originally posted by Deci:
Originally posted by Teh_Diplomat:
The boats are quite interesting; I tend to use them to assist with settlements that have ports.

Using a navy, you can blockade the port - and by extension the city; and from there, move your army to land (adjacent to the settlement in question).

Now normally, once your army hits land, they forfeit any remaining movepoints. But with the Navy I had already moved to blockading the port, the army will now act as re-inforcements, thereby allowing me to take the city within the same turn of having landed.


A big naval + land assault on a city is epic. I love doing that. I also like to have a navy in ports, helps immensly against some factions that just love to sail across the sea to sack som cities. Still finding the boats themself boring though.


Yeah, the purely naval battles do get boring, as the ramming is not the same deadly technique that it was in Rome 2. Now you have specific ships (depending on your faction) that handle the ramming.

However, boarding just means it's usually a 'stat comp' between two ships duking it out. Plus, since you can't have multiple ships surround and board a single ship, you can have one Naval Commander (Ideally an opposing noble) fight it out.


I've had up to 357 kills sending one Naval Commander out against an full stack of land units in transports. With the land army suffering a -50% penalty to all the good stats that matter (dmg, attack, def) You can drop 1/6 of their army before they even get to land.

Additionally, you also killed off an opposing Noble who might have had too much support.


I just did this as the Geats, to fight off the Lugians who had attempted a comeback of sorts, after having expanded into Britannia.

https://steamuserimages-a.akamaihd.net/ugc/777281904900384654/E34545A3EC2E563425740FF44DE7AB7E3A98E568/
Last edited by Teh_Diplomat; Jun 4, 2017 @ 9:48pm
Itharus Jun 4, 2017 @ 9:52pm 
Even transports are deadly for scandinavians in Attila. Ridiculously so. If that many armored men were on deck trying to fight the damn ship would capsize... Soldiers in transports were basically in the cargo bay in their skivvies trying not to barf -- or they were manning the oars.
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Date Posted: Jun 4, 2017 @ 7:29pm
Posts: 7