Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As a high elf, you have a keen mind and a mastery of
at least the basics o f magic. In many o f the worlds
o f D&D, there are two kinds of high elves. One type
(which includes the gray elves and valley elves of
Greyhawk, the Silvanesti of Dragonlance, and the
sun elves o f the Forgotten Realms) is haughty and
reclusive, believing themselves to be superior to
non-elves and even other elves. The other type
(including the high elves o f Greyhawk. the
Qualinesti o f Dragonlance, and the moon elves
o f the Forgotten Realms) are more common
and m ore friendly, and often encountered
among humans and other races.
The sun elves o f Faerun (also called gold
elves or sunrise elves) have bronze skin and
hair of copper, black, or golden blond. Their
eyes are golden, silver, or black. Moon elves (also
called silver elves or gray elves) are much paler,
with alabaster skin sometimes tinged with blue.
They often have hair o f silver-white, black, or blue,
but various shades o f blond, brown, and red are
not uncommon. Their eyes are blue or green and
flecked with gold.
Incredible! Bravo!
PS~ I left it in that format so that it was clearly a cut and paste. I'm glade you caught it.
For the sake of balance it'd make sense to have one elf race with +2 dex +1 int and one with +2 int +1 dex. That way there would be a reason to make an Elf wizard.
Looks like they still didn't quite follow 5E even on something as simple as racial traits. Guess there's only so much you can do for an aRPG.
Not at all in this case. In 5th edition, the Forgotten Realms races of Sun Elf and Moon Elf are both considered the same race: High Elf. So the racial attributes are not a mistake. They're the same in 5th edition.
http://hackslashmaster.blogspot.com/2014/08/on-forgotten-realms-in-5th-edition.html
Uh...did you play the game, or at least tried to create an elf? Racial traits like darkvision and extra cantrip for high elves never made it in because the game either neglected some aspects of what it's supposed to cover, or couldn't because of its primitive, console-ready approach to combat.
Nevermind the more RP-ish things like language, the game doesn't even bother to remind you of your character's alignment or deity after you get past the character creation... I'm 26 hours into the game, it's fun as long as you ignore the part where it cherry-picks some rules from 5E and claims to be entirely it.
This thread was about racial attributes. I made the mistake of assuming you were on topic when you complained about the game's fidelity to racial traits. At least in racial attributes, the game was faithful to 5th edition.
As far as pen-and-paper tabletop D&D, I've played 2nd, 3rd and 3.5 editions. I have not played 4th or 5th edition. I've also played Pathfinder and many other tabletop RPG systems. My current favorite is Cubicle 7's "The One Ring" tabletop RPG.
Wait, did you just say that the game was faithful to 5E in the elf racial traits while quoting my response that the game failed to include things like darkvision and extra cantrip due to its limited implementation? Really?
Good credential, I guess? Not sure how that's relevant to anything in the thread, but whatever you think that empowers your reasoning...