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Also you watched the anime of Clannad, but there were a few routes that weren't animated as well. Hell, theres a character who got a route who never even appears in the anime because they were short on time.
So, wait what you're telling me the entire anime was 1 bloody route? ...out of HOW MANY routes?
So I showed it to a friend and he agrees that wiki is ♥♥♥♥♥♥♥♥. Clannad was long but not that long. Also apparently fate stay night is longer???
Tsukihime: 750,000 words
Fate/Stay Night: 1 million
Just a comparison, for western market:
Planescape Torment: 800,000 words
Baldur's Gate 2: 1 million
My point being, Visual Novels(VN) are kinda the japanese equivalent for western plot heavy cRPGs. Just like VNs, cRPGs like Baldur's Gate, Icewind Dale, Planescape etc have stories for companions, different routes, alternate endings etc. What you see in animated versions or in books are just mere supplements to the games which only focus on a single set of decisions and plotline.
Haha, well that because it includes all the different branching stories for each female lead. If you only chose word count for 1 route like in the anime its Nagisa Furukawa then the word count will probably be around 100,000-200,000, probably lesser.
Oh I get it, so the entire visual novel is like an entire combined romance slice of life anthology. That makes so much more sense. Thats... a lot of routes though. I was told that apparenlty a lot of the wording is also "fluff" because many routes share similar events?
And I remember checking this before. The word count on the wiki is mostly right. Lines you might read multiple times as a player is still in the game script only once.
And I checked the chaos;head entry, and it said it had a script file size of only 1.8MB when Clannad's is around 4MB? You may have misread it earlier.
KB = KiloBytes