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Rapporter et oversættelsesproblem
That's it, once you start the server, it should load your world ;)
You could try to go to the game directory, open the "config.properties" file with a texteditor, and set "game_debug_console" to true. Now start the game (a small output window should also appear then), and once you're in main menu, switch to the small output window, copy the content and paste it here ;)
Rising World - 0.6.5.1 (Steam)
03/26/2016 01:31 PM
content.Launcher INFO: Initialize HIVE...
Windows 10 (x64) 10.0 Java: 1.8.0_73 amd640.6.5.1_26 -H:3072 -D:3072 (Steam)
Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz, Portable PC, 8468 MB (3151 MB Heap)
Intel(R) HD Graphics 4000 20150817000000.000000-000 10.18.10.4276
NVIDIA GeForce GTX 670M 20160122000000.000000-000 10.18.13.6175
-------------------------------------------------------------------------------------------------------------
HIVE is initialized
Start game...
Start context...
com.jme3.renderer.opengl.GLRenderer INFO: OpenGL Renderer Information
* Vendor: NVIDIA Corporation
* Renderer: GeForce GTX 670M/PCIe/SSE2
* OpenGL Version: 4.5.0 NVIDIA 361.75
* GLSL Version: 4.50 NVIDIA
* Profile: Compatibility
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.MeshLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.SkeletonLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.MaterialLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.SceneLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.fbx.SceneLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.fbx.SceneWithAnimationLoader
com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.audio.plugins.OGGLoader
GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
Initialize Static Classes...
Collision Shapes initialized!
Constructions initialized!
Items initialized!
Objects initialized!
Plants initialized!
Picking initialized!
Food-Definitions initialized!
NPCs initialized!
Crafting-Definitions initialized!
Initialize Default Options...
1280 X 800
steam connect
Initialize Materials...
Initialize RenderingSettings...
Initialize SerializerRegistrations...
Initialize FMod for Windows64 ...
Load Native Library: fmod64.dll Filesize:1893888 bytes
Initialize InputMappings...
Initialize Bulletphysics...
Load Native Library: fmodL64.dll Filesize:2024448 bytes
Initialize IngameContext...
Load Native Library: fmodstudio64.dll Filesize:2888704 bytes
read bytes from resource: 11417
read bytes from resource: 7342
Load Native Library: fmodstudioL64.dll Filesize:3661312 bytes
Load Native Library: JavaFMod64.dll Filesize:86016 bytes
... finished
(0) Speakers (Realtek High Definition Audio), STEREO, 2, 48000
-------------------------------------------------------------------------------------------------------------
Initialize LocalPlayer...
Initialize AppStates...
com.jme3.animation.SkeletonControl INFO: Hardware skinning engaged for LocalPlayer_Chest (Node)
warning CollisionDispatcher.needsCollision: static-static collision!
Initialize Music...
Initialize Sounds...
content.Game INFO: FMOD Driver: Speakers (Realtek High Definition Audio) ID: 0
content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 48,000
111833128 bytes loaded
HIVE is not reachable, using offline mode...
MATERIALS INITIALIZED
SET ANISOTROPIC FILTER TO 16
Initialize GUI...
com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
screenresolution 1280x800
loading texture dimension: null
Initialize PostProcessFilters...
GrassOccludeProcessor initialized!
skip registration/login
initialized ppc
Loadingtime: 11.40 seconds
https://api.rising-world.net/v1/rw/serverlist?sort=currentplayer&order=DESC&version=0.6.5.1&hive=true&lua=true
load servers: 54
[SERVER IS DOWN] Failed to connect: java.net.ConnectException: Connection timed out: no further information: /51.254.77.202:6001
HIVE ConnectFailed
Or are you behind a NAT maybe? That's often the case when living in a student residence, for example.
Also make sure that there is no integrated firewall in the router that blocks the connection of the game.
Basically the game tries to establish a connection to 51.254.77.202 over port 6001, if the port is blocked, there is no communication possible.
Sometimes it may also be possible that the ISP proxy blocks non-domain based queries, eventually try to visit this link: http://51.254.77.202/
You should get a message that the domain is not available (in this case everything is fine). If you get a "Page not found" or something similar, your ISP probably blocks the connection.
Also WHEN are you going to make the *friend* list *functional!!!!* then we CAN blooming join on LAN without all this hassle :P
EDIT: the above comment it says *site not available* so MY end is working fine! and its just her then???*
If your ports are forwarded, and both of you are able to join a public multiplayer server, it may be something else. Do you have an IPv6? If both of you already have an IPv6, your friend can connect to your IPv6 address instead, this does not require port forwarding at all.
Btw.: If your friend wants to join your game, she/he does not have to forward his ports.
The feature "connect to a friends lan game via friendlist" uses peer-to-peer, which is unfortunately a completely different networking approach than the classic "client-server" model (which is used in RW). P2p is great if you just want to play with a few friends, but makes big or dedicated multiplayer servers nearly impossible.
Due to the huge differences about how networking is handled (and stuff that is related to this, like world generation etc), implementing this feature is a lot of work. Unfortunately this is something that can only be done once the game is in late beta stage.
It should say that the domain is not available. However, this is only relevant if you cannot connect to the hive server (i.e. having a red connection icon in the top right of your main menu) ;) This doesn't matter if you want to play a LAN game, but when you have no hive connection, you cannot connect to public multiplayer servers